I think Blood Bowl is broken in a number of aspects...

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GalakStarscraper
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Post by GalakStarscraper »

Deathwing wrote:Worth noting that (as yet) FUMBBL doesn't use a handicap table, so bloated TR isn't biting like it should be.
Actually the BBRC members I talked to said the FUMBBL results aren't being considered until the handicap table is added (I have to agree it is kinda important).

Also keep in mind that FUMBBL allows you to avoid teams that could really hurt you. Got an Elf team and don't want to play a developed Dwarf team ... no problem ... you don't have to. FUMBBL is great for sheer volume but these two factors REALLY bias any analysis you can get from trying to look at the effects of aging or long term balance.

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Post by Toby »

Thats my strong oppinon as well. The fact that you can avoid damage to your team so easily is screwing the (casualty) discussion.

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Post by Dragoonkin »

I wouldn't really ever use the FUMBBL results for anything but looking at what sorts of broken combinations of teams can be derived from any of the new rosters, to be honest.

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Dave
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Post by Dave »

How about this.

You propose injuries as a player turnover thing.

A ma 10, sprint, sure feet, leader, whatever Gutter Runner.

he's only on the pitch to score. Very little chance he fails.

How will you get a SI / other hurtfull thing on the bastard??

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Post by Toby »

Honestly, i consider one turn scoring a bug.
I don't want to get into the debate, but this raises because you are right.

Its got nothing to do with skill. The Runner just had some lucks Star Rolls and there you go.

But to reply you, yes, one turn scourers are alomost immune to injury.
Powerful players need ageing as well but not so much because they are develop slowly. But once a Troll has 7 skills, he will never ever loose power exept he fails regenerate... so this guy must be handicapped in an other way.

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wesleytj
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Post by wesleytj »

to me this is a case where a lot of MOSTLY good ideas regarding rule changes have created another problem.

it used to be that 1-turn scorers were not a major problem. There were several ways to deal with them. Primary among these were wizards and special play cards. By the time the team was big enough to have a 1-turn scorer, they often were playing teams big enough to have wizards. Wizard hits 1-turn scorer with lightning bolt...

Or you could play one of about 30 cards that prevented a score in 1 way or another. Burst ball, mind blow, exploding player, mine, trampoline trap, etc etc etc.

Now, wizards have been mostly taken out of the game (a move which I support btw, it's blood bowl not mage-bowl.)

Special play cards have been taken out of the game (a move which I MOSTLY support, I wish we could bring back a single 30-card deck and each player gets 1 card regardless of tr...so it's removed from the duty of handicapping, which it was no good at, but there's still a LITTLE randomness and unpredictability in the game besides just straight die rolls)

Anyway, when people used to complain about how 1-turn scorers were cheesy, I was the first to say "Yes, they're cool but it's not unbalanced; there are ways to deal with them." Now most of the ways to deal with them are gone...the defensive coach is reduced to watching and hoping their opponent fails some die rolls.

So I think something does need to be done about them...though I have no idea what.

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Post by Dave »

-1 MA to GR's :?: :lol: :lol: :?: :lol:

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Post by Toby »

remove sprint

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wesleytj
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Post by wesleytj »

Toby wrote:remove sprint
nah there are already too few skills, with the advent of traits and so on.

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Post by Dave »

and +2 MA (long legs + 1MA) happens more than I like

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Post by Mirascael »

My 4 fumbbl woodie catchers average MA 10.25 now. And I consider Sprint and Sure Feet a waste on them, so I did not even take it.

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Post by Indigo »

Toby wrote:Honestly, i consider one turn scoring a bug.
spoken like a true tester
I don't think it's a bug - there are always methods for stopping these guys (tackle?) and sooner or later someone will beat the crap out of him. True, I'd prefer to have him rather than face him, but then again I don't like the playing style of bashy teams.

We had a human catcher in our league

MA 10
S 2
AG 4
AV 7
Dodge, Catch, Block

He was good, no doubt about it, but the owning coach became so reliant on him that when he was injured (-1AV, followed by enough SI to give about 3 niggles) the team was screwed as he was the only person to get their points...

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