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Demo / intro ideas
Posted: Mon Dec 23, 2013 12:57 pm
by Gaixo
I've been asked to run a Blood Bowl table at a local convention. Basically, something that a player with no Blood Bowl background, but a good general grasp of tabletop conventions, could step in and play for half an hour while being introduced to BB's mechanics.
Any ideas as to what might work? Optimally, I would favor some sort of mini game over a dry demo.
Re: Demo / intro ideas
Posted: Mon Dec 23, 2013 1:04 pm
by sann0638
Cool. I'd love to do that. I would go with sevens, with one reroll allowed per turn. Colour coded bases matching a coloured reference sheet, possibly no assists. Don't worry about different races, just have a blitzer (6338, block) a blocker (4429), and a runner (7247, dodge).
Re: Demo / intro ideas
Posted: Mon Dec 23, 2013 1:47 pm
by lunchmoney
sann0638 wrote:, just have a blitzer (6338, block) a blocker (4429), and a runner (7247, dodge).
I wouldnt have a player without Block called the blocker. That may confuse someone who is completely new.
I would suggest Blocker (6338 Block), Runner (7247 Dodge) and Lineman (4429)
Re: Demo / intro ideas
Posted: Mon Dec 23, 2013 1:51 pm
by sann0638
Wise, very wise. Let us know if you make any cool resources.
Re: Demo / intro ideas
Posted: Tue Dec 24, 2013 9:10 am
by sann0638
Teaching to a 9 year old friend of my sons this morning - using this:
https://dl.dropboxusercontent.com/u/676 ... erence.doc
Re: Demo / intro ideas
Posted: Wed Dec 25, 2013 12:04 am
by DixonCider
when we do league days at the local shop we say hello to people, ask if they have played(most have), give a very broad rundown of the game, and let them know about the group. having kids teach kids is usually the best way to teach, but I am at an advantage bc my son is an avid BB player