Peaked Aging
Posted: Sun Mar 30, 2003 12:19 am
Something I just read made me think of this as an alternative aging system, it's pretty similar to the current system but I thought I'd throw it in to the debate.
NAME
Peaked Aging
DESCRIPTION
Whenever the player gains a skill make an aging roll as in the LRB, if the player fails the roll then he has peaked and may not gain anymore SPPs.
ADVANTAGES
Not a major change from current rules
Players do not get worse when they gain a skill
DISADVANTAGES
Does not actually encourage retirement of the peaked player
May lead to player turnover at the lower end to redevelop important positions
NAME
Peaked Aging
DESCRIPTION
Whenever the player gains a skill make an aging roll as in the LRB, if the player fails the roll then he has peaked and may not gain anymore SPPs.
ADVANTAGES
Not a major change from current rules
Players do not get worse when they gain a skill
DISADVANTAGES
Does not actually encourage retirement of the peaked player
May lead to player turnover at the lower end to redevelop important positions