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Re: Diving Catch and handoffs
Posted: Mon Dec 12, 2016 2:40 pm
by Jip
sann0638 wrote:Skill 4 or 5 on a human catcher for me.
Genuinely interested what comes in 1-4 there, then.
I like DC 'cos it makes my catchers viable catchers (re-rollable 2+), but I know not many people seem to actually use them to catch the ball.
Re: Diving Catch and handoffs
Posted: Mon Dec 12, 2016 3:27 pm
by Loki
My first three would generally be..
Block/Wrestle
Side-Step
Fend
the skills I would be taking or at least considering before DC would be...
Dauntless
Kick
Pass Block
Tackle
Jump Up
Diving Tackle
This takes no account of Doubles.
Generally if I am taking a catcher I would like him to survive, frankly as with anything other than elves I don't want to be catching with him, if things have gone so badly wrong that I'm considering passing he is probably dead anyway
![:)](./images/smilies/icon_smile.gif)
Why turn him into an Elf (and a poor elf at that he will still be dodging on a 3+)? If you want an Elf to catch... play elves
Re: Diving Catch and handoffs
Posted: Mon Dec 12, 2016 4:05 pm
by Jip
Loki wrote:...play elves
I get told that a lot!
I'm contemplating Dark Elves next. Just want to learn the ropes with a more difficult team (using Humans at the minute) so I can get a decent education about what
could work, rather than what usually does.