Page 1 of 1
New Trower w/ doubles? Suggestions?
Posted: Fri Jun 28, 2002 1:22 pm
by Bob-the-Fish
I got a double for my first skill with this human thrower an I'm trying to decide what to give him. I was thinking:
1. Strong Arm trait then accurate when he gets second skill and use him as a long passer, or
2. Nerves of Steal trait followed by dump-off(they can be used together right?) and use him to run it up till I'm in position to throw a quick pass to score.
Like either of these or have any other suggestions?
Posted: Fri Jun 28, 2002 1:39 pm
by Anthony_TBBF
I like the long thrower idea, with 4 catchers that could be handy.
Make sure you invest in Safe Throw at some point!
Posted: Fri Jun 28, 2002 2:36 pm
by DoubleSkulls
Both suggestions are equally valid. Strong Arm probably helps more on the first thrower since it allows a reliable long game. If you develop the 2nd thrower down the dump-off route then you leave yourself the option of going either way.
Posted: Fri Jun 28, 2002 2:42 pm
by McDeth
i'd have to go for Strong Arm, as i expect you'd want to develop a strong offensive thrower first who in a pinch can maybe get you a quick TD.
Posted: Fri Jun 28, 2002 5:59 pm
by Zy-Nox
Strong Arm for sure.
Its good to build one who can throw a long way and the other good for running plays.
Posted: Fri Jun 28, 2002 6:15 pm
by Thadrin
Just to be contrary I'll say NoS, but thats only because I like the idea of a Skaven team running the option.
Posted: Sat Jun 29, 2002 1:06 am
by sean newboy
Strong Arm
Posted: Sat Jun 29, 2002 5:59 am
by Thadrin
Where the hell did get Skaven from? too much time in the tactics forum lately methinks.
Strong Arm good. NoS good. Frenzy silly.