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Shadowing and the Rule of 1's and 6's

Posted: Wed Jan 11, 2012 3:09 am
by JPS
Shadowing requires a 2d6 roll as opposed to a 1d6. Since the coach of the leaving player makes the roll and needs to roll high to avoid his player being shadowed, let's call not being shadowed "success" and being shadowed "fail." Is a roll of 2 (or 1 and 1) on 2d6 an automatic fail (player is shadowed)? Is a roll of 12 (or 6 and 6) on 2d6 an automatic success (player escapes)?

Example: Halfling (MA 5) is standing next to MA+1, Shadowing Gutter Runner (MA 10). Halfling dodges away from Guttter Runner, Gutter Runner uses Shadowing, Halfling Coach rolls 12 on 2d6. Per Shadowing rule: 12 + 5 (Halfling's MA) - 10 (Gutter Runner's MA) = 7. Gutter Runner shadows Halfling; impossible for Halfling to escape.

I would think a 12 would be an automatic success and a 2 on 2d6 an automatic fail, but the rules are not specific.

Would there be any other rolls to which this would apply? Armor? Injury? Tentacles?

- JPS

Re: Shadowing and the Rule of 1's and 6's

Posted: Wed Jan 11, 2012 7:11 am
by Darkson
JPS wrote:I would think a 12 would be an automatic success and a 2 on 2d6 an automatic fail, but the rules are not specific.
It doesn' mention them, because it doesn't exist in the BB rules.

Re: Shadowing and the Rule of 1's and 6's

Posted: Wed Jan 11, 2012 8:01 am
by Afroman
Ergo, a halfling cannot scape a MA10 shadowing gutterrunner.

But he kan kill it. :)

Re: Shadowing and the Rule of 1's and 6's

Posted: Wed Jan 11, 2012 8:34 am
by Smurf
Yeah those GR MA1O Shadowers can auto follow:

Ogres
Minotaurs
Snotling
Halflings

Let's not forget a GR MA9 Shadowers can auto follow

Black Orcs
Trolls
Death Rollers
Dwarf Blockers
Zombies

What about the poor old Treeman. Anyone with a MA 7 can auto follow them.

Life is tough I suppose.

Re: Shadowing and the Rule of 1's and 6's

Posted: Wed Jan 11, 2012 9:05 am
by dode74
Try reading the "1 and 6" rule itself. In the CRP this entire sentence is underlined and bolded for emphasis, but I'm going to emphasise the relevant point here:
A roll of 1 before modification ALWAYS fails and a roll of 6 before modification ALWAYS succeeds for any Agility roll made during a game.

Re: Shadowing and the Rule of 1's and 6's

Posted: Wed Jan 11, 2012 9:29 am
by DoubleSkulls
Its not an official rule, but I think it works as a house rule.

Re: Shadowing and the Rule of 1's and 6's

Posted: Wed Jan 11, 2012 3:42 pm
by JPS
Thanks every one! I don't think I'm going to ask for a house rule on this - we have enough problems keeping the regular rules straight . . .

Thanks especially dode74. Totally missed the application of 1 and 6 rule to Agility rolls only!

- JPS