Guard, Piling On or Mighty Blow for CD

Want to know how to beat your opponents, then get advice, or give advice here.

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narkotic
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Post by narkotic »

Thanks 8)

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Jerhod
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Post by Jerhod »

narkotic wrote:Thanks 8)
I'm debating between "What are friends for?" and "Great minds think alike." as a reply... :D

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Post by Boss »

I was going to go with Stand firm ... but have taken a liking to Side step instead. So now I am undecided again :roll:. I usually have a 3-man LoS one at center and one in each side (D - - D - - D). Being undecided right now is not a good thing though. Playing the game in an hour or so.

It has been working well for me (undefeated).

Apart from the not falling down part when dodging I think ... think ... it may be more useful. Especially when the dude gets guard, that'll be really fine since most coaches tend to go for the guard guy first.

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narkotic
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Post by narkotic »

No, take Stand firm. For his next skill give him Guard. Then he will be much better than Side Step + Guard (or whatever). Once you've succesfully used sidestep to annoy your opponent, he won't block that player anymore anyway. With SF you could even try dodging without the fear of a TO.

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Post by SBG »

Another vote for Stand Firm, plus, if the elven coach wishes to spend his doubles on Guard instead of Jump Up or Nerves of Steel and try to play with the tough guys, let him do that! You'll teach him a good lesson in a couple of games...

Fred

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DoubleSkulls
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Post by DoubleSkulls »

Side step is worse than Stand Firm. They both have similar effects on blocking (SS is slightly better) but SF means you can always try to dodge - it just doesn't matter if you fail. This makes a much bigger difference than you may imagine.

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Ian 'Double Skulls' Williams
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Post by Jerhod »

ianwilliams wrote:Side step is worse than Stand Firm. They both have similar effects on blocking (SS is slightly better) but SF means you can always try to dodge - it just doesn't matter if you fail. This makes a much bigger difference than you may imagine.
I'd like to echo that... :D

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Post by Boss »

well, played the game last night ... a nailbiting 5-hour marathon of a 2-1 win with the narrowest of margins - you know ... a chaos dwarf picking up the ball, making a "short pass" and the brave Hobbo Hathater running in for the last turn TD with 2 go-for-it.

Stand Firm came in real handy once ... though on another occassion I wished I'd given him sidestep ... and yet another where dodge would have made all the difference. Not to mention Guard ... sigh ... I'm sure Stand Firm will be

Unfortunately 3 of my 4 Hobbo's have now managed to pick of 5 of my 7 MVP's meaning my Blockers are very very short on skills (1 Guard, 1 leader, 1 Stand Firm) after 6 otherwise very succesful games for me (6 wins).

PS. He has plenty nerves of steel (3), 3 guards, 2 AG upgrades and a ST upgrade to his stinking blodging strip balling blitzer. Despite using an assassin on that guy, blitzing and blocking him every chance I got ... not to mention fouling him he survived. damn.

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noodle
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Post by noodle »

Side step is not "worse" than stand firm!

Its just different... Stand firm is good in this case - very good for dwarfs who can't dodge but...

guard and sidestep is infuriating for players as it ends up tying up a lot of their team (especially block + dodge + sidestep)

You can also use sidestep to, say, get closer to the end zone, or score if your near it!

So I don't think sidestep is "worse"

though in this case stand firm is probably the right choice :D

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Post by DoubleSkulls »

noodle wrote:Side step is not "worse" than stand firm!

Its just different... Stand firm is good in this case - very good for dwarfs who can't dodge but...
Side step is worse. Stand Firm means you can never fail a dodge. That makes it better.

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Post by Boss »

dont dodge then
I'd actually say that Stand Firm is not "better" tactically ... just different. Sometimes there's an advantage to sidestep if you have an interest in moving your player into a potentially better position. That's it then - all my dwarves must get Stand Firm, Side step, Guard, dodge, Mighty Blow ... then I'd really be in business.

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Post by noodle »

:o

You really would!

I would also say that since stand firm has been toned down its not half as good (or bad - depending on how you look at it). AND its a trait now...

Whole teams were based on using stand firm guard players to invade the cage....

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