I guess it is a mtter of taste there between Eldril and Jordell in the end, but:spubbbba wrote:I disagree on jordell being better than eldril, loner makes using a star too risky for vital leap blitzes, you have a blockle dancer who leaps on a 3+ and can re-roll that as well as the block dice without risk.
A regular AG4 dancer Leaping with RR is a 88% chance of success (66% without RR). AG5 with no RR is 83% so, 88% vs 83%? meh... not sure your argument is strong enough there ... plus with Jordell you are risking a non "staff" player in the Leap and the subsequent exposure to the cage corners retaliation hits as opposed to your own valuable WD. And you know you will NOT waste a RR with him as opposed to your own WD.
And. AG5 is not just good for cage busting only, but also for when a Leap is the only option for a key assist or move in general, also for when dodging is required in tackle zones, picking up or catching the ball in traffic, or even passing reliably if required. In addition and because of all of the above, Jordell is also an amazing lose ball recoverer, really useful in busy areas. Hit with the Strip Ball WD then send in Jordell if the ball is marked.
Hypno Gaze on a 3+ on a loner in the other hand is highly unreliable. I would not count on it being successfull on any action for planning purposes, much less for a critical cage busting action, as opposed to Jordell´s Leap. Plus Hypno Gaze leaves Eldril stuck to an opponent piece, exposed... and he´s got no Block the poor sod. Catch? Give me something the OP´s team does not already have. Jordell is a much more solid piece all around with Block/Dodge and AG5. All just for 60K more. Not saying Eldril is bad per se, just that if I can afford Jordell I typically prefer him over Eldril.