im sorry... but is team #1 the same as the one from BBmag? i dont remember that weird rule about the TR... and could someone explane that one to me? it didnt make any sence when i read it...
thanks alot
-glenn
orge team!
- khorneskulls
- Veteran
- Posts: 183
- Joined: Mon Dec 09, 2002 5:12 pm
- Location: cambridge MA
- Contact:
- khorneskulls
- Veteran
- Posts: 183
- Joined: Mon Dec 09, 2002 5:12 pm
- Location: cambridge MA
- Contact:
- Thadrin
- Moaning Git
- Posts: 8079
- Joined: Mon Jul 30, 2001 12:00 am
- Location: Norsca
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Tom - if you need a volunteer for Ogre roster #3 I'll take it on.
(my view: roster 2 is fine...but dammit at least call him a Blitzer not a thrower, and no.1 looks like its going to get KILLED by JJ's special rule.)
(my view: roster 2 is fine...but dammit at least call him a Blitzer not a thrower, and no.1 looks like its going to get KILLED by JJ's special rule.)
Reason: ''
I know a bear that you don't know. * ICEPELT IS MY HERO.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
-
- Rookie
- Posts: 13
- Joined: Tue Jun 17, 2003 10:52 am
Ogre team
You NEED two re-rolls, Gobbos will tend to spoon everything they do.
They work very nicley in groups of three; treat a group of three as one unit. Use Ogre's as a shield for the Goblins. If someone's on the floor, ALWAYS foul them. It's the only way to get Cas. for a GOblin, and they're useful.
Start with 6 Goblins and 5 Ogres. A 6th Ogre is tempting, but you can do without it as long as you have a couple of re-rolls.
If the worst comes to the worst, throw a Goblin downfield. If it survives, which mine always do (usually upright - I have made 7/7 succesful throws this season)), then score, of run off, whichever's easier.
They work very nicley in groups of three; treat a group of three as one unit. Use Ogre's as a shield for the Goblins. If someone's on the floor, ALWAYS foul them. It's the only way to get Cas. for a GOblin, and they're useful.
Start with 6 Goblins and 5 Ogres. A 6th Ogre is tempting, but you can do without it as long as you have a couple of re-rolls.
If the worst comes to the worst, throw a Goblin downfield. If it survives, which mine always do (usually upright - I have made 7/7 succesful throws this season)), then score, of run off, whichever's easier.
Reason: ''
Keep up the killage