Khemri "generic" development plan - comments welcome

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fidius
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Re: Khemri "generic" development plan - comments welcome

Post by fidius »

I always have more fun with my teams when the players are special in some way(s). I'd take the Dodge (blodging Khemri?!?). MV often feels like a waste first skill, like the player is delayed. You won't get to the Break Tackle for reliable dodges any time soon but Dodge is great for protection, and crisis moments when you're out of rerolls.

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Re: Khemri "generic" development plan - comments welcome

Post by spubbbba »

Both dodge and jump up are limited somewhat by his low AG.

You could turn him into a ball carrier by taking the MA and sure hands next but that does rather waste blitz-ras being your only players with both S and G access on normals. So the “best” choice is probably something dull like MB, tackle or guard. :(

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Re: Khemri "generic" development plan - comments welcome

Post by Ullis »

+MA and Dodge would be good picks if this was a thro-ra. But since it's not, I'd go with MB, Guard or Tackle.

+MA would be nice if you could use a blitz-ra as a safety but I think that's best reserved for thro-ras. Blitz-ra's need to be mixing it up. Thro-ra's skill quickly and Block and Tackle are a good skill path for a thro-ra which is everything you need for a safety.

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fidius
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Re: Khemri "generic" development plan - comments welcome

Post by fidius »

I've had an extremely fortunate start to the season, my first with TT Khemri: 2 wins (Liz, Chaos), 6 TDs (!), MVP and skill on 1 Guardian, great cash rolls... and skilled 6/5 on a Throw-Ra. Does +AG change his development path do you think? It is the bashiest of leagues (no elves, 1 Underworld, the rest Strength teams), but all-rookie. I am somewhat tempted to use him as an emergency receiver rather than force him to carry all the time, although he will usually be in place as a backup carrier as required. Since I'll be facing only one more team with MA8 players (Bret), there should be reasonable time to pick up the ball when receiving.

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Re: Khemri "generic" development plan - comments welcome

Post by SunDevil »

Take the AG! Make him a carrier, don't overthink it. Picking up for a 3+ with Sure Hands makes a world of difference for the Khemri.

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Re: Khemri "generic" development plan - comments welcome

Post by mattgslater »

Carry all the time with him. Block next, then Fend. If he makes it to 51, Kickoff Return. Dodge on any doubles, don't get cute.

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