Ullis wrote:Wrestle for the linerat and then fire the -MA, niggled linerat. I don't see how Kick is a good skill for Underworld as they have so few rats and so good skill access. If you're threatening throwing a goblin if you get a Blitz!, then you can't put your troll on the los. And that threat is also present whenever you get Blitz!, with or without a kicker.
I generally don't put the Troll on the line. I feel he's better in second line where not only can he threaten to lob a Gobbo, but he can threaten to blitz high ST/high AV players with his Claw, or deliver his Guard/S-Firm/Tentacles where needed.
My Underworld Kicker is generally a key target for my opponents, so it would appear that I am not the only one who thinks the skill works well on this team. As I said, you can go Wrestle then Kick if you want, I don't consider that order wrong, it might be better if the environmnent is particularly bashy.
[Edit: Ullis, I do find Kick useful for Blitzes, because Kick means you have some influence over where the ball falls. For example, if you kick deep, get a Blitz, then manage to lob a Gobbo who catches the ball, you are in a strong position if your opponent has been lazy in his set-up. For example, the Thrower may have to blitz the Gobbo, and so on.]
All the best.