Viajero wrote:
My Wrestle catcher skilled up, so I am not sure if I should give him Dodge or Strip Ball. I ll probably wait and see who I play next with before deciding.
I would go with Dodge, for the added protection, or Tackle for ball-hunting and playing safety. I didn't take any Strip Ball with my High Elves because I preferred to just have Wrestle/Tackle ball hunters who thus had a 50% chance of knocking down the ball carrier with each Block Dice (plus that's a 50% of knocking down any player, so it's more universally useful than Strip Ball). I think with players like War Dancers it makes a lot more sense, as they start with Block, so taking Wrestle is really some diminishing returns, and as thus they end up a little less potent against targets with Block. Strip Ball is also really good if you know you'll only have a 1-Die Block against the ball-carrier, which Leaping Wardancers will tend to only have, at best. Since this guy lacks Leap (and currently, even Dodge), odds are you won't have as many situations where you'll only be able to manage a 1-Die or 2-Die, their Choice sort of Block. If you are throwing the 2-Die block, then Tackle is a much better ball-hunting route, in my opinion.
As a note: it seems like a lot of coaches are always discussing options 'based on their next opponent / match-up, once known.' Is this "gaming" of the system a feature of online league play? Unless we've been doing it wrong in my TT league, I thought all level-up decisions, firing and purchases, etc. had to happen in the post game sequence (ie not the pre-match sequence of the next match)? Seems like this prevents a lot of "gaming" of the TV System, etc., assuming players either (A) don't immediately know their next match-up or (B) won't know exactly what TV their scheduled opponent will be, because they won't know exactly what happens in their opponent's post game sequence. Seems to me like this creates a preferable situation, wherein coaches can manage their team development and their TV within some parameters, but can't always max-min their way to exactly getting that Wizard or those 3 Bribes or that Chainsaw or whatever.