Worst Positional
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Worst Positional
I'm basing this on positionals I've seen people just not take even when they could afford them. Two votes for everyone since I think I know who #1 will be.
Let me know if there is another to add...
Let me know if there is another to add...
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- Shteve0
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Re: Worst Positional
I personally never take either amazon nor norse throwers. The latter strikes me as a particular waste of time.
What exactly is wrong with the chaos dwarf minotard? Plenty of people take him, same with orc troll and human catchers.
What exactly is wrong with the chaos dwarf minotard? Plenty of people take him, same with orc troll and human catchers.
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Re: Worst Positional
I took a Thrower on my Norse team mainly for fluff reasons (a team named Børk! Børk! Børk! needs a Leader named Swedish Chef after all), but now he's rockin' the +AG/Accurate and is extremely useful.
Might have done with Sure Hands for that extra 20k though... Pretty expensive Pass skill.
Might have done with Sure Hands for that extra 20k though... Pretty expensive Pass skill.
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- spubbbba
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Re: Worst Positional
Why on earth is the troll in there? He’s much better than plenty of other big guys being dirt cheap and coming with regen. I’d put him above all minotaurs, the rat ogre, the human team ogre and the wood elf treeman.
Reeally stupid isn’t that much of a handicap when you have a slow team and with guard he’s pretty much perfect for just 130K. Not to mention the added ability to TTM to score last minute TD’s or just be cool.
Human catchers are really useful too, just overpriced. The extra MA along with starting dodge give humans a huge boost when it comes to scoring. I’d say he was much more useful than a flesh golem who is just a glorified zombie.
Easily the worst positional is the Norse Thrower though, only use for him I can see is cheap leader re-roll. Zon thrower comes close too.
*edit* Oh and the deathroller sucks too, it is only useful as a merc, kind of like the assassin who can be useful against low AG blodge heavy teams but isn’t worth having on the team full time.
Reeally stupid isn’t that much of a handicap when you have a slow team and with guard he’s pretty much perfect for just 130K. Not to mention the added ability to TTM to score last minute TD’s or just be cool.
Human catchers are really useful too, just overpriced. The extra MA along with starting dodge give humans a huge boost when it comes to scoring. I’d say he was much more useful than a flesh golem who is just a glorified zombie.
Easily the worst positional is the Norse Thrower though, only use for him I can see is cheap leader re-roll. Zon thrower comes close too.
*edit* Oh and the deathroller sucks too, it is only useful as a merc, kind of like the assassin who can be useful against low AG blodge heavy teams but isn’t worth having on the team full time.
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Re: Worst Positional
Sorry Spub, totally disagree on the Zon thrower. For a team that is essentially a running team, giving the ball to someone with Pass and running anyone down field means the defense have to commit 2 players to the threat, thereby weakening the overall defense. To a lesser extent the Norse team can do the same, but with a MV 7 runner it's more likely that they'll carry.
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- Don__Vito
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Re: Worst Positional
Norse Thrower without a doubt. Useful only as a Leader as the faster and most likely Blodging Runners will do all the ball handling.
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- TalonBay
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Re: Worst Positional
Skaven Thrower and Rat Ogre need to be part of that list more than the likes of the CD Mino or the Orc Troll IMO.
But the big guys are largely a matter of taste anyway, they're further up the risk/reward stakes and only a few are "must-haves" for their teams.
I always took a DElf Assassin because of the fluff and that's the only reason the skaven thrower and ROgre ever got in the team (apart from praying for an AG boost).
But the big guys are largely a matter of taste anyway, they're further up the risk/reward stakes and only a few are "must-haves" for their teams.
I always took a DElf Assassin because of the fluff and that's the only reason the skaven thrower and ROgre ever got in the team (apart from praying for an AG boost).
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Re: Worst Positional
Added several more positionals to the list - remember you can change your vote.
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- mattgslater
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Re: Worst Positional
The most ignorable? Not the same as the worst by all metrics. Just the most ignorable.
1 Dwarf Deathroller
2 Chaos Dwarf Minotaur
3 Chaos Pact Minotaur
4 Norse Thrower
5 Chaos Minotaur
6 Human Catcher
7 Chaos Pact Skaven Renegade
8 Dark Elf Assassin
9 Amazon Thrower
10 Orc Goblin
Honorable mention: Human Ogre, Wood Elf Thrower, Orc Thrower.
Also ignorable, but not list-worthy: Any Thrower, (non-Dwarf) Runner, or big guy with anti-skills, any expensive player, like those last two Vampires, Witch Elves, Bull Centaurs, and Flesh Golems, any ST2 player on a ST3 team.
1 Dwarf Deathroller
2 Chaos Dwarf Minotaur
3 Chaos Pact Minotaur
4 Norse Thrower
5 Chaos Minotaur
6 Human Catcher
7 Chaos Pact Skaven Renegade
8 Dark Elf Assassin
9 Amazon Thrower
10 Orc Goblin
Honorable mention: Human Ogre, Wood Elf Thrower, Orc Thrower.
Also ignorable, but not list-worthy: Any Thrower, (non-Dwarf) Runner, or big guy with anti-skills, any expensive player, like those last two Vampires, Witch Elves, Bull Centaurs, and Flesh Golems, any ST2 player on a ST3 team.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
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Re: Worst Positional
Dwarf Deathroller I think is the worst.
At least the Norse Thrower doesn't really harm the team much...cheap leader makes his 'pass' essentially free (assuming a double would normally go on guard).
At least the Norse Thrower doesn't really harm the team much...cheap leader makes his 'pass' essentially free (assuming a double would normally go on guard).
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- spubbbba
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Re: Worst Positional
Bull Centaurs!mattgslater wrote:Also ignorable, but not list-worthy: Any Thrower, (non-Dwarf) Runner, or big guy with anti-skills, any expensive player, like those last two Vampires, Witch Elves, Bull Centaurs, and Flesh Golems, any ST2 player on a ST3 team.

If you take them out then the team really struggles, even with some doubles clawpomb blockers are not as much of a threat as a beastmen or stormvermin version. Plus you are stuck with at least 5 players that are just low AV human linemen.
Think throwers can be ok on some teams like humans, orcs and skaven. Particularily early on as they add sure hands and can skill up quickly.
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- burgun824
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Re: Worst Positional
Human catcher....because they're 8237 instead of 7337 like they should be. 

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- mattgslater
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Re: Worst Positional
I just meant that not all CD teams need them to succeed in all formats. They're great players, very useful. Very expensive, burn a lot of re-rolls. I usually play with them, mind you. Just suggesting that some CD teams some of the time can and do thrive without them in some environments. I did not mean that they're not good players (they're excellent) or that they're not good values (being very expensive, they're only a fair bargain). Ditto many Throwers and some big guys. I guess I should have called that list "optional" instead. I think the top ten start at "stay away!" and end up "optional". I like Orc Trolls, BTW. 5x ST4+ and 4x AV9/Block is hard for many teams to cope with. Ditto Lizardman Kroxigors and Beasts of Nurgle.spubbbba wrote:Bull Centaurs!
In terms of fail-for-value, i think Wild Animal is worse than Secret Weapon, even for the Deathroller. After all, while he's on the pitch, a Merc Deathroller is quite a reliable critter, while a Minotaur is a blitz-sink or fail-machine, take your pick. Hey, maybe both! They don't last much longer, either. AV8 sucks, AV10+SW misses drives, not games. And since you wouldn't be dumb enough to roster it, it never burns your money: just sometimes does and sometimes doesn't justify its inducement value. Rat Ogres are a little better because their team needs them, and because Prehensile Tail is good for something against somebody. Norse Throwers fall on that list too, and Dark Elf Assassins rise, joined by Runners. (On the honorable mention list, Bull Centaurs stay on the hook: nothing eats rerolls like an AG2 ball handler, and Break Tackle doesn't do him any favors.)
In terms of bargain value, that's a whole new ballgame. Lemme think.
Amazons: Throwers are silly. Blitzers are great, but are pricey and fragile, and don't always get replaced on schedule.
Chaos: Mino bad, but at least Mino with Claw bad for everybody.
Chaos Dwarfs/Pact: Mino bad, yar. YAR!
Chaos Dwarfs: Bull Centaurs are great, have drawbacks, not everybody takes them all the time.
Chaos Pact: Skaven and Goblin Renegades are marginal. Ogre is overpriced. Troll is a gamble.
Dark Elf: Runner, Assassin are questionable. Witch Elves are good but unreliable, fragile, expensive.
Elf: Thrower seems extraneous, but is excellent value.
High Elf: Thrower is optional, but is also the best Thrower in the game. Number of Catchers up to debate.
Humans: Ogre overpriced, Catcher acquired taste.
Khemri: Thro-Ras, you can't live with 'em, can't live without 'em. But you're already dead, so it doesn't matter.
Necromantic: Golems are like Bulls, only less upside and less downside.
Norse: Thrower (hee hee). Snow Trolls are kind of a silly gamble.
Ogre: The whole damn team.
Orc: Thrower is acquired taste. Troll is a gamble.
Skaven: Thrower is a good player, seems extraneous. Rat Ogre is a gamble.
Slann: Krox, Blitzers are good but optional. Number of Catchers up to debate.
Undead: Skeletons are optional.
Vampire: Some think 6 is too many.
Wood Elf: Thrower seems extraneous, Treemen are optional, not everybody loves Catchers, certainly not everybody loves 4 of them.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
- Shteve0
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Re: Worst Positional
How's that working out for you?swilhelm73 wrote:since I think I know who #1 will be.

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