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1200K Human Team - Advice wanted

Posted: Mon Aug 12, 2013 8:51 am
by Vanguard
Putting together my first tournament team and looking for a little advice/re-assurance.
1200K TV with six skills (5 normal, 1 double), so far I've got the following

5 Linemen
1 Thrower (Accurate/Leader)
4 Blitzers (Guard x2, Strip-Ball, Frenzy)
2 Catchers (Side-Stepx2)
1 Ogre (Block)
3 Re-Rolls
1 Apothecary

1160K Total

With 40K left, I could swap two linemen for Catchers or catcher and thrower but not sure this is sensible or required.
Otherwise I guess it just gets dumped into Fan Factor.

In terms of skills I think Block on the Ogre as my double is essential to add reliability. Guard on two of the Blitzers is next plus probably strip ball on one. That leaves two skills and I'm undecided between Frenzy for a blitzer to help get players off the pitch, Side-Step for the catchers to help them stay on the pitch and let me use the wings more and Accurate or Leader for the Thrower.

Any advice on the line-up and skills choices? Anything I've overlooked that I should consider?
Is 13 players too many? Drop a lineman for an extra re-roll?
Accurate and Leader are nice, but maybe not vital.

Re: 1200K Human Team - Advice wanted

Posted: Mon Aug 12, 2013 11:34 am
by Oly1987
Is there a cap on how many of each skill you can have. I'd drop a lino and take a thrower then 2 ff. The extra thrower gives you more options and rr skills. 13 players should be enough. If its a 2 skill cap I'd go 2 guard blitzers, block ogre, block catcher, then I'd toss up between a tackle blitzer, mb blitzer, leader thrower and a dp lino (2 out of the list) at tournies you cant really afford to take 2nd tier skills you want skills that will work nearly if not all of the time. Good luck at the tournie

Re: 1200K Human Team - Advice wanted

Posted: Mon Aug 12, 2013 1:28 pm
by Vanguard
Yup, two skills max, one skill per player.
Tackle is a good shout, would be useful against agility teams. That said, potentially useless against bash teams.
I'm not convinced MB or DP would be used enough to make them worthwhile. Tbh, same is probably true of Accurate.
Block on a catcher is interesting - Blodge combo always being good. Still suffers from ST2 which makes him an easy target, although a quick maths check means he'd be twice as likely to stay on his feet from a 2D block but still going down 1/3 times (almost).

Re: 1200K Human Team - Advice wanted

Posted: Tue Aug 13, 2013 11:06 am
by babass
TV1200?
=> dirty roster with 15 players :smoking:

Re: 1200K Human Team - Advice wanted

Posted: Thu Aug 15, 2013 12:05 pm
by JaM
I'd take 1 more catcher and spend the rest on FF and/or staff. 3 catchers is better than 2, gives you a bit of freedom.
And blodge is good on them, even on just 2.

Sv: 1200K Human Team - Advice wanted

Posted: Thu Aug 15, 2013 9:42 pm
by el Superbeasto
Get Tackle on at least one of your blitzers, maybe even two, to take out the opponent's runners.

Re: 1200K Human Team - Advice wanted

Posted: Thu Aug 22, 2013 12:05 pm
by Vanguard
Ok, so far I've settled on:

2x Thrower
2x Catcher (1x Block)
4x Blitzer (2x Guard, 2x Tackle)
4x Linemen
1x Ogre

3 RR, 1 Coach, 1 Cheerleader, Apo
Grand total of 1200TV

Just wondering if I'd be better swapping the fourth lineman or the Apo for another Re-Roll?

Re: 1200K Human Team - Advice wanted

Posted: Thu Aug 22, 2013 3:00 pm
by Kikurasis
I'd switch one Tackle for a Frenzy. And I'd assume the Ogre has the doubles skill (for Block) but you just forgot it in that list. ;)

Re: 1200K Human Team - Advice wanted

Posted: Thu Aug 22, 2013 7:56 pm
by spubbbba
I'd be tempted to take block on a thrower over the catcher to give some protection from strip ball wardancers.