Ribble Rumble Dark Elves
Posted: Mon Jun 23, 2014 6:32 pm
Hey everyone,
I am looking to attend my first tournament in over two years by going to the Ribble Rumble. Rules are:-
• Team Value: 1,150,000gp.
• All inducements allowed (except Special Play cards and Wizards).
• All 24 NAF teams permitted.
• Teams must include 11 models BEFORE Star Players can be added.
• Standard resurrection rules (all players return un-injured for each game, no SPP development).
• Skills: 4x normal, 2x double (or single if you wish). No Stacking. No skill to be taken more than twice.
• Before each game, each coach may remove one of their opponents chosen skills.
I was considering taking Skaven or Wood Elves but ive decided to take something i haven't used before. I have an Orc team painted, which could be an option as well as an Undead team, but im starting to think id like to take Dark Elves.
3 x Blitzer (Dodge, Dodge, Guard)
2 x Witch Elves (Wrestle, Strip Ball)
1 x Runner (Guard)
5 x Line Elves
3 x Re-rolls
1 x Apo
As the opponent gets to remove a skill before every game, im thinking the third re-roll will be vital, as if i take Leader, it is likely to get veto'd every game. Dodge on two blitzers is pretty standard, and i like the threat of wrestle/strip ball on the witches. As i get two doubles, guard feels like the skill to take. Is there anything glaringly obvious i am missing or anything you would change/do differently?
Any advice would be great!
I am looking to attend my first tournament in over two years by going to the Ribble Rumble. Rules are:-
• Team Value: 1,150,000gp.
• All inducements allowed (except Special Play cards and Wizards).
• All 24 NAF teams permitted.
• Teams must include 11 models BEFORE Star Players can be added.
• Standard resurrection rules (all players return un-injured for each game, no SPP development).
• Skills: 4x normal, 2x double (or single if you wish). No Stacking. No skill to be taken more than twice.
• Before each game, each coach may remove one of their opponents chosen skills.
I was considering taking Skaven or Wood Elves but ive decided to take something i haven't used before. I have an Orc team painted, which could be an option as well as an Undead team, but im starting to think id like to take Dark Elves.
3 x Blitzer (Dodge, Dodge, Guard)
2 x Witch Elves (Wrestle, Strip Ball)
1 x Runner (Guard)
5 x Line Elves
3 x Re-rolls
1 x Apo
As the opponent gets to remove a skill before every game, im thinking the third re-roll will be vital, as if i take Leader, it is likely to get veto'd every game. Dodge on two blitzers is pretty standard, and i like the threat of wrestle/strip ball on the witches. As i get two doubles, guard feels like the skill to take. Is there anything glaringly obvious i am missing or anything you would change/do differently?
Any advice would be great!