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Posted: Wed Mar 27, 2002 10:12 am
by Ancalagon
Yesterday I played my second match of pre season with my lizard team. One of my saurus got Block (this is the second saurus with block in the team) and one of my skinks has gained one ag. skill but I'm not sure if I should give him sidestep or maybe diving catch. DC will help me to receive those non acurate pases that I usually do... any suggestions?
I also have 120k in treasure but I don't know if I should buy the krox, 2 skinks or just keep the money until 3rd match
Posted: Wed Mar 27, 2002 12:13 pm
by Trambi
dc is good, and it is amazing with a player with hail mary pass (skill or trait i don't know),if it's a trait forgot it cos skins can't access pass skills.
If you can take general skill, please take sure hand, so this skink can take the ball, with dodge and stunty, he can go where he want (almost

)
<font size=-1>[ This Message was edited by: Trambi on 2002-03-27 12:14 ]</font>
Posted: Wed Mar 27, 2002 1:19 pm
by McDeth
If you want him to be a receiver, then you've got to go with Sure Feet, Then Sprint.
Making him capable of regularly moving 11 Squares. Then you dont have to worry about those long inaccuarate bombs. Pass it to him on a short pass, then zoom in those 11 last squares for the TD. With Dodge and Stunty already there, you'll score without having to start deep in the opposition territory.
PS You cant get sure hands unless you roll a double, but this is a must for when you do.
Posted: Wed Mar 27, 2002 1:22 pm
by Thadrin
Played against a Skaven team that had two sidesteppers last Weekend.
Take Sidestep. Make that player your "Safety". Give him Tackle next time you roll a double and he'll make opponents lives hell.
Sidestep can also be handy on offnce as it makes being pushed into the crowd much MUCH harder.
Posted: Wed Mar 27, 2002 2:55 pm
by Acerak
Yesterday I played my second match of pre season with my lizard team. One of my saurus got Block (this is the second saurus with block in the team) and one of my skinks has gained one ag. skill but I'm not sure if I should give him sidestep or maybe diving catch. DC will help me to receive those non acurate pases that I usually do... any suggestions?
I'd go with Diving Catch, Side Step, or Sure Feet. But Catch might be the safest choice. On a normal second roll, you can scan the rest of your roster for a Hail Mary Passer and decide whether or not to take Diving Catch. Or you could take Sure Feet if you wanted to make this player one of your prime scorers. On a doubles roll, you could give him Pass Block. He can get on top of the thrower or receiver with Dodge and Stunty, take 2 shots at intercepting the ball, and force a -1 modifer and a dodge roll on the intended receiver!
I also have 120k in treasure but I don't know if I should buy the krox, 2 skinks or just keep the money until 3rd match
It depends on your current team roster. Have you considered a re-roll? Most Lizardman teams start with only two or three. An extra one might be nice.
-Chet
Posted: Wed Mar 27, 2002 3:41 pm
by Ancalagon
My roster:
6 saurus (2 w. block)
5 skinks
5 FF
2 RR
apoth
120 k
Posted: Wed Mar 27, 2002 3:49 pm
by Anthony_TBBF
If you have lots of cash you could also buy him a nice burial plot next to all his buddies

Posted: Wed Mar 27, 2002 4:11 pm
by Ancalagon
Anthony:

yes, but this won't help me to win matches...
After next match I have to decide to keep on with my lizards or my dwarf team.
Mc Deth: to be honest in 2 matches I have failed more than 5 sprints
Posted: Wed Mar 27, 2002 4:13 pm
by McDeth
On 2002-03-27 16:11, Ancalagon wrote:
Anthony:

yes, but this won't help me to win matches...
After next match I have to decide to keep on with my lizards or my dwarf team.
Mc Deth: to be honest in 2 matches I have failed more than 5 sprints
I think this is saying
"Take Sure Feet"
Posted: Wed Mar 27, 2002 4:42 pm
by Acerak
My roster:
6 saurus (2 w. block)
5 skinks
5 FF
2 RR
apoth
120 k
Your roster is still too thin. Having the Apothecary is nice, but he won't protect you from KOs. Accordingly, you need to spend your money on players.
Given that the Kroxigor costs 130K, I suggest you buy at least one Skink. This would give you a needed 12th player. After your next game, you could buy the Kroxigor is you win 70K or more, the third re-roll if you win 60K, and just a Skink if you win 50K or less.
If your next game is against bruisers, though, take the pair of Skinks now.
Good luck!
-Chet
Posted: Thu Mar 28, 2002 8:12 am
by Trambi
2 skinks as soon as possible ...
Posted: Thu Mar 28, 2002 8:27 am
by Ancalagon
Trambi: I think Chet's advice is good; I'll wait and once known who I'm playing against buy 2 skinks or just 1.
Posted: Wed Apr 03, 2002 7:50 am
by Ancalagon
Now I know that next match will be against another lizard team. He has 6 sauruses, krox and 4 skinks. I played my lizards against the skavens of this guy just before this match and all that I have to say is that he's quite new to blood bowl and don't know how to play (I'm not talking about rules knowledge).
So I'll take one skink and wait for the result of the match.
Posted: Wed Apr 03, 2002 10:21 am
by Trambi
Good luck

Posted: Wed Apr 03, 2002 11:08 am
by Longshot
skink are speed so i would say like the others, side step, sure feet,sprint are good skills for them.
120k=> near of a wizard or a big kroxigor?