Tournament strategy: 1M + Star Players, 4 rounds + final
Posted: Fri May 16, 2003 11:09 pm
I've been looking for some help with an upcoming tournament. Never played tournament before. The rules are the same as this year's Blood Bowl (1M gp, can use star players at full cost, etc. - see http://www.secfi.org/concarolinas/Tourney%20Rules.pdf).
I'm thinking either Orcs (with Varag) or Amazons, since those are my two painted teams. Nothing like limiting yourself.
I might be able to borrow a Dwarf team if they work better. Here's what I'm considering:
ORCS OF THE CARIBBEAN
1 Varag (160K)
4 Blitzers (320K)
2 Throwers (140K)
3 Lineorc (150K)
1 Goblin (40K)
3 Rerolls (180K)
1 FF (10K)
I'm not sure what skill I give to what player after each round. Maybe catch for a goblin after round 1? Block for my throwers? Block for my line?
I'm also unsure how well an orc team will work given that first tiebreaker is TDs. Any thoughts?
I could go Amazons or play my painted 'zon team as humans.
Any and all input (particularly from anyone who saw what worked at BB2003) appreciated.
I'm thinking either Orcs (with Varag) or Amazons, since those are my two painted teams. Nothing like limiting yourself.

ORCS OF THE CARIBBEAN
1 Varag (160K)
4 Blitzers (320K)
2 Throwers (140K)
3 Lineorc (150K)
1 Goblin (40K)
3 Rerolls (180K)
1 FF (10K)
I'm not sure what skill I give to what player after each round. Maybe catch for a goblin after round 1? Block for my throwers? Block for my line?
I'm also unsure how well an orc team will work given that first tiebreaker is TDs. Any thoughts?
I could go Amazons or play my painted 'zon team as humans.
Any and all input (particularly from anyone who saw what worked at BB2003) appreciated.