human development

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

User avatar
Victula
Rookie
Rookie
Posts: 44
Joined: Tue Feb 04, 2003 4:14 am
Location: Montevideo , Uruguay

human development

Post by Victula »

i´m playing a human team

3 blitzers - guard
1 blitzer +1 st !!

2 catchers

1 thrower +1 st !!!

1 line - block
4 line
1 ogre

3 rerolls
9 ff
apo

i don´t know what to do with the st4 thrower

THANKS

Reason: ''
Never underestimate the power of overwhelming stupidity in overwhelming numbers.
Jerhod
Experienced
Experienced
Posts: 154
Joined: Thu May 15, 2003 6:17 pm

Re: human development

Post by Jerhod »

i don´t know what to do with the st4 thrower
Enjoy him! Flaunt him in front of every other coach without a ST 4 ball carrier and make them drool with envy. :D

Honestly, though, just treat him like you would any other thrower. ST 4 means that he'll be harder for your opponent to take down, which is fabulous. However, he's still a thrower at heart and you should treat him as such, not trying to turn him into a ST 4 Blitzer.

Best,
-Jerhod-

Reason: ''
Cervidal
Emerging Star
Emerging Star
Posts: 339
Joined: Wed Jun 26, 2002 12:41 am
Location: Michigan
Contact:

Post by Cervidal »

Block should be his next skill, then Accurate. Dodge should be your doubles choice. This is the guy you want sitting in the middle of your passing pocket. Potential S4 Blodge/Sure Hands means there isn't much taking the ball away from him.

Or maybe you'll want to go the defensive Thrower route. Given that passers tend to stay in the backfield, it might not be a bad idea to give him Tackle or Pass Block.

In either case, though, I would definitely get Block for him ASAP to take further advantage of S4.

Reason: ''
SBG
Super Star
Super Star
Posts: 1028
Joined: Thu May 09, 2002 1:51 pm
Location: Montreal, Quebec, Canada

Post by SBG »

Agree with Cervidal.

Block, then throwing skills unless a double occurs, in which case, I,d be tempted by Strong Arm instead of Dodge.

Although it's not a bad idea to leave him on the field while playing defensively, I wouldn't bother giving him skills like tackle and Pass Block. With ST4, he'll cause turnovers in your backfield more often than you'd think.

Fred

Reason: ''
LQN Commissionner and now 7-time champion!
SBG
Super Star
Super Star
Posts: 1028
Joined: Thu May 09, 2002 1:51 pm
Location: Montreal, Quebec, Canada

Post by SBG »

And why not Nerves of Steel on a double ?! At ST4, this guy shouldn't be too nervous about being surrounded by people before throwing !

Fred

Reason: ''
LQN Commissionner and now 7-time champion!
Jerhod
Experienced
Experienced
Posts: 154
Joined: Thu May 15, 2003 6:17 pm

Post by Jerhod »

SBG wrote: Block, then throwing skills unless a double occurs, in which case, I'd be tempted by Strong Arm instead of Dodge.
Agreed with respect to Strong Arm over Dodge. I think that ST 4 is enough, but with Block to parlay the ST 4 your Thrower should be fine. I think that the benefits of Strong Arm outweigh the benefits of Dodge in this case. My general feeling is that an AG 3 Thrower needs both Accurate and Strong Arm to be reiable at long passes/long bombs.

If we were talking about an Elven Thrower then I'd say to get Dodge after Block because the extra AG provides the same benefit that Strong Arm would to a Human Thrower. However, an Elven Thrower also doesn't need doubles for Dodge, meaning that I'd probably take Strong Arm/Nerves of Steel on a doubles roll anyway... :D

Best,
-Jerhod-

Reason: ''
Toby

Post by Toby »

I would make him a runner.
Dump Off as a passing skill, Sure Feet on a Double.

Use him in a shotgun formation when you manage to break through the LOS with your Guards. Early block would be a waste.

Reason: ''
User avatar
Democritus
Experienced
Experienced
Posts: 67
Joined: Tue Apr 29, 2003 7:59 am
Location: Uppsala, Sweden

Post by Democritus »

I would use him as an offensive thrower, hard to take out. Much like a Dwarf runner! Let him be the one to do TDs, with the help of your blitzers.

I would pick Block first and then dump off, nerves of steel. On doubles dodge or strong arm. Since he won't be the one to make those long passes, maybe just dump offs? I would pick dodge before strong arm.

After block I would use him like a blocker. ST 4 and block is a nice combo, together with your guard blitzers he would be dangerous!

Reason: ''
User avatar
Democritus
Experienced
Experienced
Posts: 67
Joined: Tue Apr 29, 2003 7:59 am
Location: Uppsala, Sweden

Post by Democritus »

Oh sorry nerves of steel is a trait. The I would pick block at first then dump off, accurate. On doubles I would think hard before picking nerves of steel or dodge.

Reason: ''
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

I'd make him a runner. Give him Block and on a double dodge. Additional normal skills are probably Accurate and Safe Throw.

Don't take Dump Off. With S4, Sure Hands and Block you aren't really worried about getting hit while you carry the ball.

Reason: ''
Ian 'Double Skulls' Williams
User avatar
kaboom
Super Star
Super Star
Posts: 804
Joined: Wed Dec 11, 2002 4:50 pm
Location: across manga's road

Post by kaboom »

block or dodge on a double!

Reason: ''
the come back of the come back
User avatar
Victula
Rookie
Rookie
Posts: 44
Joined: Tue Feb 04, 2003 4:14 am
Location: Montevideo , Uruguay

Post by Victula »

one of the catchers has ag 4 and roll a doubles
i like dauntless , any idea

the st 4 blitzer roll a normal skill

Reason: ''
Never underestimate the power of overwhelming stupidity in overwhelming numbers.
Cervidal
Emerging Star
Emerging Star
Posts: 339
Joined: Wed Jun 26, 2002 12:41 am
Location: Michigan
Contact:

Post by Cervidal »

Nerves of Steel, followed by Pass Block on his next roll

Reason: ''
Jerhod
Experienced
Experienced
Posts: 154
Joined: Thu May 15, 2003 6:17 pm

Post by Jerhod »

Victula wrote:one of the catchers has ag 4 and roll a doubles
i like dauntless , any idea

the st 4 blitzer roll a normal skill
I'd vote for Nerves of Steel on the catcher.

What does the Blitzer have other than ST 4? If that's all he's got, then I'd definitely take Block.

Reason: ''
User avatar
Victula
Rookie
Rookie
Posts: 44
Joined: Tue Feb 04, 2003 4:14 am
Location: Montevideo , Uruguay

Post by Victula »

the human blitzers have block

Reason: ''
Never underestimate the power of overwhelming stupidity in overwhelming numbers.
Post Reply