Double for beastman ball carrier

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

martynq
Super Star
Super Star
Posts: 1251
Joined: Thu May 02, 2002 11:21 am
Location: Cupar, Fife, Scotland

Double for beastman ball carrier

Post by martynq »

One of my beastmen who already had Big Hand rolled a double for his second skill. I had intended to take Block or Sure Hands, but given that I'd rolled a double I thought I'd go for something different.

I chose Foul Appearance, so that as the ball carrier he is harder to knock over. (It'll also help with defense also, obviously.)

Any thoughts about whether this was sensible?

Also, shall I head for Block then Sure Hands as his next skills?

Cheers,
Martyn

Reason: ''
Dark Elf Blitzer 8/3/4/8 Block, Dodge, MA+1, Shadowing, Side Step, Tackle
User avatar
Grumbledook
Boy Band Member
Posts: 10713
Joined: Sat Sep 21, 2002 6:53 pm
Location: London Town

Post by Grumbledook »

should have gone nerves of steel, then he could pick up in lots of tz then quickly pass it out

Reason: ''
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

Would have gone for pass. Sure hands, big hand and pass, all on the same player, is invaluable for a chaos team.

Reason: ''
McDeth
Legend
Legend
Posts: 3016
Joined: Thu Jan 01, 1970 12:00 am
Location: Worcester, England
Contact:

Post by McDeth »

Depends how you play him, if you use him as a ball carrier protected within a cage then the Foul appearance isn't going to help that much as he should be well covered. I dont pass much with this sort of team, so i'd probably have taken either dodge to break free of any troublesome cage breakers,or sure feet to help reduce the risk of those 2 gfi's for the winning touchdown

Reason: ''
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

I'm with Grumble on this one - Nerves of Steel - run in pick up the ball and pass it out to safety. If you get another double I'd be very tempted by accurate, pass or dump off.

Reason: ''
Ian 'Double Skulls' Williams
Redfang
Legend
Legend
Posts: 4503
Joined: Fri Oct 04, 2002 11:18 am
Location: With the wife, watching Zara and the Hasslefree chick from behind their bedroom curtain...

Post by Redfang »

You might also consider dodge; it will help him stay alive and move the ball... You will also be able to move into a tight spot; pick up the ball and dodge out.

It might not be as usefull as pass or NoS sometimes are, but overall it will give you some safety.

If I had to choose between pass and NoS I would go for NoS, btw, but that is mostly because I don't want to pass with my Chaos team, but would do so in the case of the TZ Pick-Up action thingy

R

Reason: ''
Ik wou dat ik twee blondjes was,
Dan kon ik samen spelen.

[size=67][url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=14334]Bragging[/url][/size]

What keeps me busy nowadays: [url=http://www.bruchius.com/]Fun with violence.[/url]
User avatar
Darkson
Da Spammer
Posts: 24047
Joined: Mon Aug 12, 2002 9:04 pm
Location: The frozen ruins of Felstad
Contact:

Post by Darkson »

Well, with Big Hand he always picks up on a 2+ anyway, but I'd have gone for NOS as well.

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
User avatar
wesleytj
Legend
Legend
Posts: 3260
Joined: Sun Jul 07, 2002 3:41 pm
Location: Terre Haute, IN USA
Contact:

Post by wesleytj »

too bad you can't still give stunty to players like this...that was always tons of fun. :)

since that's no longer an option i'd suggest perhaps nerves of steel.

Reason: ''
____________________________________
Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
sean newboy
Legend
Legend
Posts: 4805
Joined: Thu Jan 01, 1970 12:00 am
Location: West Palm Beach, florida
Contact:

Post by sean newboy »

I would go for nerves of steel or pass.

Reason: ''
Hermit Monk of the RCN
Honourary Member of the NBA!
NAF Member #4329
Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
JeffB
Rookie
Rookie
Posts: 21
Joined: Wed Mar 12, 2003 4:35 am

?

Post by JeffB »

NoS doesn't work for picking up the ball, as some of the above posts seem to suggest.

If he's a running back, go Dodge or Very Long Legs.

If he's a QB, go Pass or Accurate.

If you plan to play him on defense as your guy to pick up the ball after it's stripped, go Big Hand.

Reason: ''
sean newboy
Legend
Legend
Posts: 4805
Joined: Thu Jan 01, 1970 12:00 am
Location: West Palm Beach, florida
Contact:

Post by sean newboy »

We are suggesting so the beastman can get the ball in a scrum (big hand) and throw it outside the scrum (cue nerves of steel).

Reason: ''
Hermit Monk of the RCN
Honourary Member of the NBA!
NAF Member #4329
Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
User avatar
Darkson
Da Spammer
Posts: 24047
Joined: Mon Aug 12, 2002 9:04 pm
Location: The frozen ruins of Felstad
Contact:

Re: ?

Post by Darkson »

JeffB wrote:If you plan to play him on defense as your guy to pick up the ball after it's stripped, go Big Hand.
Um, he's already got it.

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
User avatar
Democritus
Experienced
Experienced
Posts: 67
Joined: Tue Apr 29, 2003 7:59 am
Location: Uppsala, Sweden

Post by Democritus »

I would go for dodge. He will then later get the block-dodge combo AND big hand-sure hands combo, awesome!

A solid ball carrier, hard to knock down, he can use dodge to get to a loose ball and pick it up easily.

Reason: ''
User avatar
Darkson
Da Spammer
Posts: 24047
Joined: Mon Aug 12, 2002 9:04 pm
Location: The frozen ruins of Felstad
Contact:

Post by Darkson »

As stated above, he'd use the Big Hand to pick it up in a lot of TZ, then NOS to pass it out.

Edit - I see Jehrod re-read the thread as I was posting a reply. :roll:

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
BadMrMojo
Emerging Star
Emerging Star
Posts: 390
Joined: Fri Dec 20, 2002 8:57 pm
Location: Boston, Mass.
Contact:

Post by BadMrMojo »

How about Hail Mary Pass.

It might suck, but it sure would have been fun. Grab the ball anywhere and then chuck it anywhere (give or take).

Reason: ''
Post Reply