dubble 5 on orge

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khorneskulls
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dubble 5 on orge

Post by khorneskulls »

hey guys...
just played my first game vs orks... i hade insane luck and ended up with 5 cas....

one orge got a skill one got a dubble 5, and one misses next game along with a gobbo.

i also got 80k so am probably getting an apoth.

im thinking the orge with a skill is gettin eather block, or guard. for the dubble im not too sure what i should.
i would like to have a running orge and it would be nice to have mv6, but i would also like stand firm ro something. my thought is ill get dubbles more than dubble 5's, so i should go with move... what do u guys think?

thanks alot
-glenn

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Post by coldsteel »

Get PRO or Leader. That way you have a reroll for the Ogre.

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Post by Xtreme »

Pro is the obvious choice but if you want a runner surehands is invaluable for AG 2.

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Post by Snew »

Go for the MA. It's amazing what a difference 1 MA makes.

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Post by DoubleSkulls »

Frenzy for the double (or leader as you are very short of TRR).

On an Ogre team I'd be tempted by Pro (to make him a little more reliable) or Block (for the same reason).

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Post by bluetooth »

Pro is an excellent skill for Ogres. I'd choose Pro. And after that block.

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Post by Mirascael »

:o :o :o
Pro before Block?

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Post by khorneskulls »

i do have 2 RR, and so far havnt really run into any problems with it. im sure i will, but i woudl rather just concentrate hitting and running right now.

the orge who got dubbles only needs 4 more spp till his next anvance. so im thinking taking the move now and then sure hands next(inless i get more dubbles)

but u guys think block is better than guard to start?

thx
-glenn

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Post by Mirascael »

khorneskulls wrote:i do have 2 RR, and so far havnt really run into any problems with it. im sure i will, but i woudl rather just concentrate hitting and running right now.

the orge who got dubbles only needs 4 more spp till his next anvance. so im thinking taking the move now and then sure hands next(inless i get more dubbles)

but u guys think block is better than guard to start?

thx
-glenn
Yes, definitely Block above Guard.

If you play an Ogre Team (you never mentioned whether your team is Goblins or Ogres), I'd choose MA or Pass, I think.

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Post by Redfang »

I'd take Frenzy or Stand Firm. Stand Firm + Block + Guard makes the ideal LoS strengthener (Especially a Dwarf team could use this), Frenzy + Block will make him a very dangerous individual for sure!

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Post by Jerhod »

I'd go for Frenzy; I find Minotaurs to be invaluable because of their Frenzy even though they are Wild Animals. It's very useful to get two shots at knocking down a troublesome opponent.

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Post by khorneskulls »

thanks for the advice guys...

i ended up taking the move and givving the other orge block...

-glenn

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Post by Snew »

I think that was a wise choice.

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Post by Mirascael »

I think we will never know whether it was an Ogre or a Goblin team. :(

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Post by Jerhod »

Mirascael wrote:I hink we will never know whether it was an Ogre or a Goblin team. :(
*comfort* :wink:

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