What exactly can an Apothecary heal?
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- Gremdel
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What exactly can an Apothecary heal?
Rules say:
"...the Apothecay may attempt to heal one injury that has been suffered by a player in his team."
What I'm not clear on is what consitutes an injury. Is any roll on the injury table an injury, including stun? So can I use my Apo on Stuns, KOs and Casualties, or just Casulties? Thanks.
"...the Apothecay may attempt to heal one injury that has been suffered by a player in his team."
What I'm not clear on is what consitutes an injury. Is any roll on the injury table an injury, including stun? So can I use my Apo on Stuns, KOs and Casualties, or just Casulties? Thanks.
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- Darkson
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We played any result on the injury table but I don't think anyone ever used it on anything other than a cas.
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An injury roll is anything that breaches armour. A casualty roll is a roll on sigurd's table. Therefore an apothecary can heal anything from a stun to a death.
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Very rarely I have seen an apothecary used to cure a stun. This only happens at the end of the game, when that player is the only one who can score on the next turn.
Apothecaries cannot heal a player who was pushed into the crowd, because the injury did not happen on the field.
In our league, an apothecary cannot heal a player if they are pushed into the Lava or teleoport into another player during the Dungeonbowl, either. Just recently, this resulted in Hurg "The Amazing Spider-Orc"

Apothecaries cannot heal a player who was pushed into the crowd, because the injury did not happen on the field.
In our league, an apothecary cannot heal a player if they are pushed into the Lava or teleoport into another player during the Dungeonbowl, either. Just recently, this resulted in Hurg "The Amazing Spider-Orc"



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