First League - Please review starting human team
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- Legend
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- Location: West Palm Beach, florida
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- Super Star
- Posts: 1251
- Joined: Thu May 02, 2002 11:21 am
- Location: Cupar, Fife, Scotland
Why start with two throwers? I would have thought one was enough for a starting team. How about the following?
4 Blitzers (360k)
2 Catchers (140k)
1 Thrower (70k)
4 Linemen (200k)
3 Re-Rolls (150k)
8 Fan Factor
First purchase (immediately after the first game hopefully) should be an apothecary.
ObDisclaimer: Of course, I've never actually coached humans, so this could be useless!
Cheers,
Martyn
4 Blitzers (360k)
2 Catchers (140k)
1 Thrower (70k)
4 Linemen (200k)
3 Re-Rolls (150k)
8 Fan Factor
First purchase (immediately after the first game hopefully) should be an apothecary.
ObDisclaimer: Of course, I've never actually coached humans, so this could be useless!

Cheers,
Martyn
Reason: ''
- wesleytj
- Legend
- Posts: 3260
- Joined: Sun Jul 07, 2002 3:41 pm
- Location: Terre Haute, IN USA
- Contact:
Well you already had 12 guys on that team too...if you're going to have the apoth you could toos the 12th lineman for a rr...esp since they cost double later and linemen don'tPiepgrass wrote:I learned a long time ago that i really doesnt pay off to ditch the Apo on a starting Human team.
But thats just my oppinion.
Poul

Reason: ''
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Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.