
Furelli
Moderator: TFF Mods
Sounds good! Goblins seems like a logical solution as Thadrin says. But we will have to wait and see (or maybe someone could press something out of a Resurrection goer).Acerak wrote:It shouldn't "work" in the "successful" sense. It should "work" in the sense that it shouldn't require any of the following:
1. Different rules for maximum player size
2. Different rules for the maximum number of players on the field
3. Higher amounts of starting money to create the team
4. Severe fudging of player costs to make 11 players a good starting possibility
-Chet
Fair enough, it's just that you can't have a team capable of fielding 8+ full fledged ogres, it would kill game balance. And if you had an ogre team that was less than half-ogres, then it wouldn't be an ogre team now, would it?Trambi wrote:Balrog : I don't like your "Young ogres" but perhaps I'm just too fond of standard ogres.