He plays like a daemon Act 2 ;)

Got a great idea and/or proposal for BloodBowl?

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Lucien Swift
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Post by Lucien Swift »

sean newboy wrote:I still dont see the point of color coded rings, unless u want to come up with a color chart with every skill, trait, and rac. char. available. The fact that a red ring mite mean a blitzer doesnt tell me if the guy has tackle, or piling on, or anything else. When i ask, just do the rite thing and tell me.
half the story is better than no story at all...

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Thadrin
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Post by Thadrin »

OK...Slaaneshi champion 5/4/3/8 Hypno Gaze. (direct swap, 1 AV for Hypno gaze.)

One of those things I like the idea of, even though Lucien is very much right. Look at a chaos team this way: when they start they haven't been blessed by the dark Gods yet. They pick up general nastiness through their careers. (heh...just had an idea: Represent a Nurgle warrior or Beastman with Frenzy by sticking a Nurgling to him. The second block is the Nurgling having a go! Love those little critters!)

I seem to rermber some really nice Nurgle Beastmen being produced in the days of yore too.

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Post by McDeth »

Ok IF daemon teams were to exist and they were to be represented by adjustments to the Chaos Warrior roster, then i would like to see something like this to represent the adjustments.

Khorne Champion 5 4 2 9 Frenzy ( Drop AG, Add Frenzy )

Nurgle Champion 5 4 2 8 Horns, Foul Appearance ( Drop AG & AV , Add Horns & FA ).

Tzeentch Champion 5 3 3 9 Big Hand ( Drop ST, Add Big Hand )

Slannesh Champion 5 3 3 8 Claw, Hypnotic Gaze ( Drop ST & AV, Add Claw Hypnotic Gaze ).

Ok i accept that the Chaos roster doesn't need to change, but i anticipate some experimental Daemon rules to rear their head soon enough. In fact i am certain they will. As to what form they may take we can only conjecture at the moment.

Anmyone yet have anything on the Flesh Golem????[/b]

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Thadrin
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Post by Thadrin »

Don't agree with dropping the AV of the Nurgle champion. Nurgle's followers are meant to be the toughest of the disciples of chaos. Dump Horn, reraise the AV.

Searched the GW catalogue for those beastmen. No luck :(
Shame GW don't seem to make the REALLY old Great Unclean ones anymore either. Their hands would have made great "big hand" mutations.

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Post by DaFrenchCoach »

Khorne Champion 5 4 2 9 Frenzy ( Drop AG, Add Frenzy )

Nurgle Champion 5 4 2 8 Horns, Foul Appearance ( Drop AG & AV , Add Horns & FA ).

Tzeentch Champion 5 3 3 9 Big Hand ( Drop ST, Add Big Hand )

Slannesh Champion 5 3 3 8 Claw, Hypnotic Gaze ( Drop ST & AV, Add Claw Hypnotic Gaze ).
I'm not sure formula cost should confirms that, but I would find 110k a normal cost for them... I like the idea, btw.
Ok i accept that the Chaos roster doesn't need to change, but i anticipate some experimental Daemon rules to rear their head soon enough. In fact i am certain they will. As to what form they may take we can only conjecture at the moment.
That was why I asked for your opinion, gentlemen (see Resurrection introduction ... Daemons teams are evocated in !)... To be frank, I don't think this topic should change something -I'm not T..y, please feel free to fill the blanks-, but it's still funny... we should compare it to the official one when released ;)

Now let's see brettonian one ;) -just kidding-

A last note about lucien remarks: a lot of good sense in... really. Like thads, I was nearly convinced it was unecessary ;)
Anmyone yet have anything on the Flesh Golem????
I would only say that a flesh golem still exists in oop citadel range; it should be seen in the golden demon team winner (finally, everything comes back to daemons ;) ... A very bad translation of "tous les chemins mènent à Rome", in french) that galak has in his future Blood Bowl museum...

Hope the stats won't make it too fast or agile...

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Lucien Swift
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Post by Lucien Swift »

frenzy as a starting skill on a strength 4 player is too much, consider mighty blow instead...

2 physical traits on any starting player are also too much... if you're making a roster for these guys, pick on or the other...

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Post by DaFrenchCoach »

Another solution... giving them a negative trait...a fter all, playing in a daemon team isn't a sinecure ! But removing one of the 2 traits for slaneesh and Nurgle champs is alos a possibility.

Agreed about mighty blow. A good idea.

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Post by McDeth »

Perhaps only access to strength skills, so they cant get block unless they roll a double. frenzy just seems to sit well with khorne. happy to drop horns on the Nurgle champ and increase the AV.

Perhaps with all the Chaos Champions, only access to strength skills.

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