Yeah, more stats wouldn't add too much to the game, apart from clunkiness.Nazgit wrote:A more elegant way of representing this is a single stat with two components. So players could have a ST stat of the form 4(3), where the first number is their attacking ST, and the number in brackets their defensive ST.Azurus wrote:How about splitting ST into AT (attacking ST) and DF (defending ST). I think a blitzer (for example) with AT 4 and DF 3 (or even 2) fits the concept of a 'blitzer' better.
Personally, whilst I am intrigued by an "expert" version of BB, with seperated passing and AG stats, and maybe 2D6 scales, this would still be on a relatively conservative level. For example, there have been calls to split MV, ST and AG into disperate components. That is a jump from four stats to seven! That is a level of change which would be near impossible to balance using any intuitive experience of basic BB.
I'd disagree that this would be such an issue:Nazgit wrote:For the sake of reference, I'll list the comparitive probabilities for AG rolls of the current D6 and possible 2D6 scales (assuming that the 2D6 scale does not have the +1 feature of the current 2D6 scale.):As you can see, the biggest issue with a 2D6 scale is that there is no close correspondence between the current AG3 and an AG in the 2D6 scale. So any such change would require a reworking of the game from the ground up, primarily in terms of player costs.Code: Select all
AG D6 2D6 1 33.3% - 2 50.0% 2.8% 3 66.7% 8.3% 4 83.3% 16.7% 5 83.3% 27.8% 6 - 41.7% 7 - 58.3% 8 - 72.2% 9 - 83.3% 10 - 91.7%
- AG 3 would become AG 7
- AG 4 would become AG 8
- Catchers and Throwers would get +1 on their AG
It always seemed quite peculiar to me that highly specialized elves wouldn't be better at dodging/catching etc. than a mere human lineman with AG 4, who'd even outclass the catchers and throwers within his own team by just one stat increase. Also strange that Skaven Throwers are kind of crappy in comparison to Gutter Runners with regard to ball handling. A 2D6 system would make far more sense without making the game more complicated. Hell, even that stupid interception before fumble rule could finally be abandoned by that.
Besides, throwing 2 dice feels better, throwing just 1 dice is just wrong.