Rookies and Benchwarmers
Posted: Thu Sep 19, 2002 8:42 pm
Right, I'm posting this here because Ian would like to see this idea expanded.
I would also point out these ideas are pretty much off the top of my head, and not thought out in any great detail so could have serious repercussions on game balance.
http://www.talkbloodbowl.com/phpBB2/vie ... highlight=
after giving it a little more thought what I'm proposing is that a starting team buys it's roster as normal and is then giving 4 rookie players for free. These players can be from any position. After any game a rookie can be swapped for a player of the same position and placed in the 1st team. Please note, if you only have 13 1st team players you cannot use 3 rookies to fill the remaining spots.
Rookies satrt on -10 (yes, minus 10) SPP and cannot use TRR. They do however get access to skill relevent for their position. Once they get to 0 SPP they can use TRR and gain skills as normal.
If you put a rookie in the 1st team calculate TR as normal (ie you will get -2 for the rookies 1st game as they reduce your SPP total by 10).
If at any time a rookie is killed or retired you get a replacement rookie free as above. A retiring rookie cannot become an Asst. coach (they don't know enough).
This would allow a coach to "blood" (no pun intended) his youngsters in games he thought he can easily win, preaps giving a less experienced team a chance.
The only other thing I thought of considering was taking a skill/stat (at random) from the rookie which they would gain at SPP 0 (sort of a 1st skill thing).
What does anyone else think?
I would also point out these ideas are pretty much off the top of my head, and not thought out in any great detail so could have serious repercussions on game balance.
http://www.talkbloodbowl.com/phpBB2/vie ... highlight=
after giving it a little more thought what I'm proposing is that a starting team buys it's roster as normal and is then giving 4 rookie players for free. These players can be from any position. After any game a rookie can be swapped for a player of the same position and placed in the 1st team. Please note, if you only have 13 1st team players you cannot use 3 rookies to fill the remaining spots.
Rookies satrt on -10 (yes, minus 10) SPP and cannot use TRR. They do however get access to skill relevent for their position. Once they get to 0 SPP they can use TRR and gain skills as normal.
If you put a rookie in the 1st team calculate TR as normal (ie you will get -2 for the rookies 1st game as they reduce your SPP total by 10).
If at any time a rookie is killed or retired you get a replacement rookie free as above. A retiring rookie cannot become an Asst. coach (they don't know enough).
This would allow a coach to "blood" (no pun intended) his youngsters in games he thought he can easily win, preaps giving a less experienced team a chance.
The only other thing I thought of considering was taking a skill/stat (at random) from the rookie which they would gain at SPP 0 (sort of a 1st skill thing).
What does anyone else think?