Is it possible to make a str 3 catcher work?
I don't like the drop to 7 speed most suggestions come with.
And yes always it is pointed out you are one skill from a block/dodge blitzer.
And that your team line up becomes 4 blitzers, 4 catchers, 2 throwers, 1 Ogre. Maybe some token linmen on the bench.
The alternative is the av 8 catcher. Which I think works, but it doesn't fit any of the models who all have less armour.
Also teams are sold with 4 catcher models so limiting it to 2 isn't on. Another alternative of 2 catchers 2 runners doesn't fit the model line up either.
The overall driving force behind this is humans competitiveness dropping off as tv goes up.
So rather than say the negatives what would be needed to make a str 3 catcher work?
I would want to have move 8 as he isn't a runner. And have catch. But dodge could be dropped. Now it is a longer slog to get block/dodge and with armour 7 less players will make it there.
So as the player isn't in isolation I would include some other team changes meant to help at high tv's.
So
0-4 Catchers 8/3/3/7 Catch, G/A, 90k (+1Str, -dodge, +20k)
0-4 Blitzers 7/3/3/8 Block, G/S, 80k (-10k)
0-2 Throwers 6/3/3/8 Pass, Sure Hands, G/P, 70k
0-16 Linemen 6/3/3/8 , G, 50k
0-1 Ogre 5/5/2/9 Ogre skills, 140k (Some suggestions have his cost coming down as well)
RR 60k (+10k to compensate for decrease in cost of blitzers)
Or of course just leave it and make a new team with new models to fit a new statline
