Here's what I've "LIFTED" from the mailing list for KISLEV:
Kislev has always played a key role in the defense against chaos - if Kislev
falls, so will all of the old world. This has affected Kislevite mentality
in such a way that the Kislevites much prefer "not losing" over "winning at
all cost".
This world view has also affected kislevite Blood Bowl, and this makes the
kislevite team a hyper-defensive team.
*The Kislev Team*
0-12 Linemen 5 3 3 8 sidestep - G, 50K/60K
0-4 Cossack Blockers 5 3 3 9 block, tackle - G, ST, 90K
0-4 Wings 6 3 3 8 catch, Pblock - G, AG, 90K
0-2 Kicker 6 3 3 8 kick, HMP - G, 70K
**0-1 Pet Bear 5 4 1 7 Thick Skull, Claws, Wild Animal 60k
ReRolls 50K, No Big Guy, Normal Apoth & Wizard
(If using the new optional kicking rules, then the kickers can also get
KI
skills, and cost 80K).
** I added the bear, although the idea was kicked around plenty. I don't think the Bear should be able to gain SPP's like a normal player. Maybe once he gains 15 or 20 SPP's he'll lose Wild Animal or maybe gain some special skills; 6 SPP's gains *Bear Hug*, 11 SPP's gains *Razor Sharp Claws*, then 26 SPP's he loses *Wild Animal* and that's when the Bear peaks. Bear Hug would be something like Tentacles.
Here's some of what I've seen or think would be good for the Brett's:
*The Brettonian Team*
0-12 Peasant Linemen 6 2 3 6 - G (40k)
0-2 Squire Catcher 6 3 3 7 Catch - G, A (70k)
0-2 Herald Thrower 6 3 3 7 Pass - G, P (70k)
0-4 Knights of the Realm 6 3 3 9 Block, Stand Firm - G, ST (90k)
A LORD is the team's coach and the Knights serve him.

OKAY, BEFORE I GET RIPPED ON PRICES AND WHAT NOT- THIS IS A VERY ROUGH DRAFT
I'm looking for the great minds of this board to help round out both ideas.

Let's here what ya got!!!!!