orc starter team
- dirt mcgirt
- Rookie
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- Location: NOVA Virginia USA
orc starter team
4 x black orc
4 x blitzer
3 x lineman
1 x thrower
2 x reroll
0 apoth
1 x cheerleader
1 x assist coach
I played my 1st match using this team in an online game. played a wood elf team. the game ended w/ opponent logging out or internet crash. either way, I won 100k after game. basically, my question. Should I wait to get another 10k for troll, or take 2 more lineman? Or put that money into apoth, cheerleading and coaching? Only one game w/ this team. Too many decisions.
4 x blitzer
3 x lineman
1 x thrower
2 x reroll
0 apoth
1 x cheerleader
1 x assist coach
I played my 1st match using this team in an online game. played a wood elf team. the game ended w/ opponent logging out or internet crash. either way, I won 100k after game. basically, my question. Should I wait to get another 10k for troll, or take 2 more lineman? Or put that money into apoth, cheerleading and coaching? Only one game w/ this team. Too many decisions.
Reason: ''
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- Super Star
- Posts: 835
- Joined: Fri Oct 01, 2010 4:36 pm
- Location: Italy
Re: orc starter team
Hi, the answer is simple: buy the Apothecary, fire the Cheerleader and the Assistant Coach because they are not TV-efficient and don't buy them again.dirt mcgirt wrote:4 x black orc
4 x blitzer
3 x lineman
1 x thrower
2 x reroll
0 apoth
1 x cheerleader
1 x assist coach
I played my 1st match using this team in an online game. played a wood elf team. the game ended w/ opponent logging out or internet crash. either way, I won 100k after game. basically, my question. Should I wait to get another 10k for troll, or take 2 more lineman? Or put that money into apoth, cheerleading and coaching? Only one game w/ this team. Too many decisions.
Since you are playing at very low TV and all your players but the Thrower have AV 9 you don't need more reserves for now, I suggest you to develop your players before buying a Troll, because adding him would increase your TV making your next matches harder to play (for example you could find a team with some Block, Dodge players and you would have no Tackle to deal with them).
Get some core skills on your players first.
Reason: ''
- mattgslater
- King of Comedy
- Posts: 7758
- Joined: Thu Dec 15, 2005 5:18 pm
- Location: Far to the west, across the great desert, in the fabled Land of Comedy
Re: orc starter team
Buy the Apoth. I'd keep the assistant coach and cheerleader, but don't buy more. Save up for a 3rd re-roll then don't buy anything else.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
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- Super Star
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- Location: Italy
Re: orc starter team
Generally speaking bash teams are quite fine with 2 rrs because they rely on 2 dice actions, i.e. they tend to throw 2 dice blocks most of time.
If you feel the need of the 3rd reroll you can take Leader on your Thrower, this will reduce your TV by 40 compared to 3 rrs (2 rrs + Leader = TV 140 while 3 rrs = TV 180).
Also, if your Thrower has not yet MA 6 at 31 SPPs fire him and buy another one hoping he will get +MA.
MA 6 is the minimum MA required for ball carriers.
If you feel the need of the 3rd reroll you can take Leader on your Thrower, this will reduce your TV by 40 compared to 3 rrs (2 rrs + Leader = TV 140 while 3 rrs = TV 180).
Also, if your Thrower has not yet MA 6 at 31 SPPs fire him and buy another one hoping he will get +MA.
MA 6 is the minimum MA required for ball carriers.
Reason: ''
- dirt mcgirt
- Rookie
- Posts: 38
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- Location: NOVA Virginia USA
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- Super Star
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- Location: Italy
Re: orc starter team
Well done.dirt mcgirt wrote:I never realy thought about TV. Apoth acquired
Reason: ''
- dirt mcgirt
- Rookie
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- Location: NOVA Virginia USA
Re: orc starter team
I managed to get another game setup, against a lizard team. 4 turns in the lizard team internet dicsonnects. Got another 90k and bought a 120k re-roll. But gained no skills/points for team. I would like to learn an orc team but have managed like 8 turns doing so.
Reason: ''
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- Super Star
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Re: orc starter team
Welcome to Cyanide BB, where leavers, abusers and disconnecters rule!dirt mcgirt wrote:I managed to get another game setup, against a lizard team. 4 turns in the lizard team internet dicsonnects. Got another 90k and bought a 120k re-roll. But gained no skills/points for team. I would like to learn an orc team but have managed like 8 turns doing so.
You should try FUMBBL, bad 2d graphics but way better gameplay and people don't quit games on a whim.
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- PercyTheTroll
- Veteran
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Re: orc starter team
Or, if you want to stick with Cyanide, join a league. You might have more success at finishing games in the Forum Open League for example.
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- dirt mcgirt
- Rookie
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- Location: NOVA Virginia USA
Re: orc starter team
my team after 4 games. 3 by the way the opponent abandoned.
4 x black orc - 1 has block
4 x blitzer - 1 has block and tackle
3 x lineman - 1 has block
1 x thrower - 1 MA, pass and sure hands
now 3 x reroll
1 X apoth
1 x cheerleader
1 x assist coach
TV now 1230 and 210k in treasury.
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earlier post said to wait on troll. I feel the same way based on increase of TV.
4 x black orc - 1 has block
4 x blitzer - 1 has block and tackle
3 x lineman - 1 has block
1 x thrower - 1 MA, pass and sure hands
now 3 x reroll
1 X apoth
1 x cheerleader
1 x assist coach
TV now 1230 and 210k in treasury.
---------------
earlier post said to wait on troll. I feel the same way based on increase of TV.
Reason: ''
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- Super Star
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- Location: Italy
Re: orc starter team
You need at least one killer Blitzer with Mighty Blow, Piling On, Tackle.dirt mcgirt wrote:my team after 4 games. 3 by the way the opponent abandoned.
4 x black orc - 1 has block
4 x blitzer - 1 has block and tackle
3 x lineman - 1 has block
1 x thrower - 1 MA, pass and sure hands
now 3 x reroll
1 X apoth
1 x cheerleader
1 x assist coach
TV now 1230 and 210k in treasury.
---------------
earlier post said to wait on troll. I feel the same way based on increase of TV.
You could get Mighty Blow on your Tackle Blitzer as next skill, while on another Blitzer Mighty Blow as first skill would be good, followed by Piling On and Tackle.
On the other 2 Blitzers take Guard, Mighty Blow, Piling On, Tackle, on the Black Orcs Block then Guard then Mighty Blow.
The Thrower with MA 6 is fine, you can keep him, get Leader and Kick Off return on him, drop the 3rd reroll when you get Leader to reduce the TV.
Fire the cheerleader and the assistant coach, you don't need them, trust me, reduce your TV.
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