Quick Terminological Note: for notating the width of the pitch, I designate each column (row on the FUMBBL pitch, which is sideways from this perspective) from L7 to R7, with 0 in the center. The Wide Zone Marker is between columns 3 and 4 on either side.
Generally, most opponents set up one of four three-man defensive lines: 101, 303, 202, and 123/321.
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101 line
- - - -|- - X X X - -|- - - -
202 line
- - - -|- X - X - X -|- - - -
303 line
- - - -|X - - X - - X|- - - -
321 line
- - - -|X X X - - - -|- - - -
So the enemy sets up a 303 "boat" or "rule of 5" defense.
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- - - -|X - - X - - X|- - - -
- - - -|- - - - - - -|- - - -
- - - -|- - - - - - -|- - - -
- - - -|X - - X - - X|- - - -
- - - -|- X X X X X -|- - - -
So you set up like this: #7 is your Frenzy player. It helps if #1, #3, #5, and/or #9 is ST4, so you can blitz without an assist, 'cuz this tactic eats manpower. Mighty Blow on #2 and #4 is nice to have too. But that's all not necessary. Just the one Frenzy and equal ST on the line.
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- - - -|- - - - - - -|- - 9 -
- - 1 2|3 - 4 5 - 6 7|- 8 - -
- - - -|X - - X - - X|- - - -
- - - -|- - - - - - -|- - - -
- - - -|- - - - - - -|- - - -
- - - -|X - - X - - X|- - - -
- - - -|- X X X X X -|- - - -
First, block with #2 and #4, going for pow like normal. If #2 pushes, he follows so 3 gets a bite at the apple (unless 3 is ST4 or 4 has Guard). If #4 pushes, ditto, with 5 getting the follow-up block. #2 blocks should do it. If not, c'est la vie, just push 'em away. Likewise if the ball is on the reader's left (offense's right), you might take a push and push away so #3 and/or #5 can reposition. But usually go for the second block.
Then, block with #6, using #7's assist. Push sideways and don't follow. If you get a pow so be it, take it or don't. Pushes are at least as good, though, as they let you put your plan into action.
If you push with #6, block with #7, taking pushes over pows if you feel nasty. Frenzy block him laterally, then upfield with the second block (into your half).
#1 can move at any time from here out, either blitzing the backside (the reader's left) or moving to cover #6. Likewise, you can move one guy up from the backfield to cover #6, and prevent a hole from opening. Or he can stay where he is to cover the back side of the play.
From here, if #10 (let's call him 0) moves up and #1 doesn't move, the LOS looks like this.
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- - - -|- - - - - - -|- - 9 -
- - 1 -|3 - - 5 - 6 -|- 8 X -
- - - -|2 X - 4 X - 0|- 7 - -
- - - -|- - - - - - -|- - - -
I've done this a few times successfully, and I don't play a lot of Frenzy. Here are two that I could easily find. When it "doesn't work" it still levels the defensive line and presents a solid line of scrimmage.
Humans vs Amazons
Orcs vs Pro Elves.
Oh, and don't get cute. If you have to RR, take the Pow.