The objective is to sacrifice space for time. The ideal objective is to force a mistake from your opponent, or in the worst case delay him enough so he can't score.
Kick deep - this is to try and delay the cage formation to the second turn, force the cage to start deep in his own half or make him pass the ball. If the pass is pulled off you've lost a big advantage - space.
Form a line of defence a few squares in front of the cage. The distance depends on the average move of the cage - lets assume they have a move of 6. That means the line should be formed at least 2 squares in front of the cage. Now why 2 and not 1? If you are 1 square in front of the cage then the rearmost player has to move 4 squares to be level and 6 squares to get out of your TZ. So if you are 2 squares in front of the cage he has to make a GFI to get "safe". This means the whole cage (assuming equal movement) has to make GFI - if that's 4 players having to make a GFI then you've got a better than 50% chance of one of them failing - and causing a TRR to be burned.
Be careful because canny players will put slow players in the front and then overtake them with faster rear ones. Also watch out for other players joining the cage to make up for 1 or 2 slower ones.
B = ball carrier
O = oppenent
X = your player
Code: Select all
____|__O_O__|____
____|___B___|____
____|__O_O__|____
____|_______|____
____|_______|____
_X_X|_X_X_X_|X_X_
____|_______|____
____|_______|____ - safety
If you don't have enough players in range to form a solid enough line then don't try, your weakest point will be ruthlessly exposed. Form a weak front line and a secondary instead. The secondary is similar to the first but a couple of squares further back. This needs players place opposite the spaces in your first line.
B = ball carrier
O = oppenent
X = your player
Code: Select all
____|__O_O__|____
____|___B___|____
____|__O_O__|____
____|_______|____
____|_______|____
_X__|X__X__X|__X_
____|_______|____
____|_______|____
___X|__X__X_|_X__
I hope some of you find this useful.