So here we come in as the 270,000 underdog....
Incentives: Hack-n-Slash + Bribe + Blood Babe
I get the kickoff, but his 3 out of 4 Block embellished CWs make a formidable force, and though I play him tough, it's not enough.... Hack stuns a Warrior and it gives me a little push, but two gfi's by a beastman knocks my ghoul outta bounds and the half ends 0-0... with Hack getting injured....
My one ko comes out w/o need of the blood babe and I kick to him....
His one drive of the half yields benefits as he manages to stun both my wights and the three ghouls can't contain by themselves.... I'm down 0-1 and receiving.... Though my rolls aren't tremendously bad, the double skulls come up often enough, and lack of block, kills all my rerolls for the half.... Nevertheless, I amazingly gather up the ball and make containment on his troops, either tying them up or knocking them down.... He makes more multiple gfi's and I have ONE chance of putting the ball in with a hand-off and two gfi's myself....
The mummy blocks off a pathway and it's down to three dice rolls... or I should say one, as the ghoul drops the ball and the turn/game ends....

I suppose there's a "moral" victory in only losing by one TD as such an underdog, but it doesn't feel like it....

Pitiful game... NO casualties/tds/completions... MVP goes to a wight with no other points and the kitty only increases by 20k... though finally enough to get my fourth ghoul.... Only cas on his side was against Hack n Slash, so no skin off my bones (literally)....
Again we're beat, but healthy... guess that'll have to do....