Hi Shteve,
you come across as fairly p*ssed off(?)
For what it's worth, I got Necro10c they way he (says he) intended, so I originally didn't even understand how he had annoyed you. But I can see how it can be read your way. He was talking about one 'we' (he and his league mates) and another 'we' (the 3 leagues trying testing the rules). I don't think he claimed that he was in fact in all 3 leagues

- or speaking for them.
Be that as it may.
Necro10c said:
For me this also gives a forum for the new players to come up with 'fantastic' ideas, which I really think is a good idea.
I'm sorry, but as Shteve0 said, that's not quite where the rules are at anymore. I think the project started in 2009, with lots of open discussion and brainstorming. But if this project is ever to reach a finished state, then the time for 'rethinking (and rethinking, and rethinking)' has passed.
I still listen to feedback, but by now only from actual playtest.
Also, I hope it is obvious that I can't (nor won't) accomodate every piece of idea or feedback that is handed.
IMHO Lonerless trolls and the new sneaky git across secret weapons would give you a very real shot at the finals
Well, the stated goal of NTBB is to push gobbos into the top of tier 2.
40-45% winpercentage would be neat.
Your opinion about the gobbos is duly noted.
Others have been more positive about the change.
However, if gobbos start to not just look well but actually
do well, then I will rein them back in. I don't see how it could be any other way.
It doesn't mean that we would, either. This comes down to personal opinion and unfortunately, as a fellow tester who's found that these tweaked rules are not as balanced as we'd like to think, I believe offering blanket support for the rules without constructive criticism is detrimental to the testing process and drowns out other legitimate viewpoints.
I think the 'testing process' is what shows which viewpoints are legitimate.
I'm sorry to hear that you're finding some (all?) of the rules unbalanced. I haven't heard that feedback from you nor your commish.
What I
have heard is that you
think it is a problem. Duly noted. But I don't know how I can measure this against others, who
think that it isn't. I need playtest info. And I need more than 'OK, I played a game - it was powerful'. (No offense intended).
After your season 1, your commish wrote to me that he thought Gobbos using SG looked overpowered, but that nobody had tried it out. That doesn't give me much substance to work with.
The response of 'we don't know it's too powerful until it's tested' (to the SG + Babes discussion) jars massively both with your argument that you only want fully tested rules adopted into your league, and the suggestion that NTBB wasn't looking for a radical rules rewrite but just gentle tweaks to narrow the tiers.
Well, I had to make a decision.
And I didn't want to flipflop endlessly.
So I decided to go with one version of the 2 alternatives. And I haven't experienced any problems (yet).
I know you think it's a problem, and should be changed.
I don't think it is.
Nor have I had playtest feedback that it creates problems.
Even so, I listened to the feedback, I asked Galak and Ian, and they said to wait for actual playtest feedback. I'm fine with that.
The statement made several times that "my hands are tied" or "these rules are fixed for another year" doesn't chime well with me from a perspective that league feedback will be taken into account - we're still halfway through our second 2012 league down here, so if 2013 is locked in, how exactly will our feedback be incorporated?
My hands are indeed tied when it comes to the 8 rules that Ian and Galak are backing.
But I know they too will listen to actual playtest feedback.
Heck, as i think you know, The Bank rule will change in the 2013 rules based on feedback from your league.
Also, the Undead team will be changed for the 2013 rules based on feedback from yourself basically, as well as from the Daventry league.
I'm not ignoring you, and I'm a tad offended that you think I am.
The 2012 rules were published january 1st.
January 1st 2013 is moving ever closer, so I'm wrapping up the 2013 rules, based on the feedback I have.
Then it will get locked in for a year.
If problems arise, then January 1st 2014 will be the time to address them.
Cheers
Martin