Discuss Fantasy football-style board games - GW's Blood Bowl, Impact!'s Elfball, Privateer Press' Grind, Heresy's Deathball, etc. THIS IS NOT AN NFL FANTASY FOOTBALL SITE!
Heiper wrote:Fix the Dwarf wizard, as it is now its as good as useless
Hey ...the first crusade that I KNOW a fix is coming for ... BB Mag soon will have experimental new rules for the Alchemist who will become a Runesmith.
Galak
The runesmith I saw on Milo's League page? If it's the same rules, I'm very pleased
Heiper wrote:Fix the Dwarf wizard, as it is now its as good as useless
Useless? You get an average of 5k profit per game with it! Why, you could pick up a spare Longbeard in, er, 14 games....
Oh, and I want to pick my mini-crusade:
Don't include players who cannot play for the current match in the Team Rating for purposes of determining Handicap. And yes, this means you'd have to roll Niggles first...
Reason:''
I'm a bubble in a sound wave
A sonic push for energy
Exploding like the sun
A flash of clean light hope
For Blood Bowl in Seattle, check out the Game Wizard in Ballard (www.game-wizard.com).
I'd like to get rid of the weather table. It adds unnecessary modifiers and unfairly disadvantages agility teams who geneally throw and catch more than strength teams.
Reason:''
Some days you are the dog. Some days you are the fire hydrant.
Mine is to get people TO ACCEPT CHANGE. I love the split of the Undead. I mean there were ok before. But I for some reason mummies didn't seem to match. The Khermi may be to good but that can be fixed. The Necromtic team. I love it will balanced.(Except for the aportecy thing, but according to the last blood bowl journal I read it seems like that is going to change) and the vampire team is great to have back. Now until my personel crudasde the spilt of chaos. Not like a nurgle team, khorn and so on. But a beastman team, and a chaos warrior team. I eman hell the spilt in warhammer they better damn well do it here( besides like I said the chaos team is to blane I know everyone here is going to hate me, but I love change but when its for the better. Like when 40k went to the new edtion. Everyone moaned that this edtion was only to sell more modeals. I new this was going to be the reaction when I read the rules for 40k but i knew better. That this set of rules was so much better. adn like I said with bloodbowl a lot of the new rules are great like the traits. Ageing is good in theory but needs to be fixed. No casualties for fouling I didn't like at first, but hell I still foul just as much as I did before. No one scores against my team and gets away with it But it keeps the peopel from making fouls becoming God players. Anywya my two cents
Reason:''
I've been to the end of the unvirse and it's in Austin Texas. On one side of the street there is a starbucks and on the other side of the street there is ANOTHER STARBUCKS---Lewis Black
a. Having the rules laid out in a logical fashion including an optional rules section for things like kicking that will never become fully official but are considered largely balanced by those that use them.
b. Removing the Ogre from most team rosters and removing the Treeman from the Wood Elf team.
Like Martin I would like to see an end to the Big Guys arms race, and I think Ogres on most teams are the biggest problem here.
These are the things I most consider to be a 'crusade' but I guess I have opinions on a lot of BB development from rules changes, clarifications, new teams to figures. Helping improve the game for the better and determine what that is seems a worthy goal.
Reason:''
[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
Is that after the freeboot price u pay every game?
And yes, this means you'd have to roll Niggles first...
Actually tho i agree with that idea in theory, not paying for mng's, i would still make them have niggles in the tr, apoths can be used on them. So just keep all niggled in the tr and just remove all the missing this game people.
Reason:''
Hermit Monk of the RCN
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Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
Anyone rember when just have all the rules in one place would have been 90% of the Blood Bowl playing population's first choice. Now that we have that, the rest is just minor.
I'd like to see an OVERPOWERED Snotling team or an underpowered one. Heck, I'd just like to see a Snotling team.
I want to see more ORC HOOTERS! Troll hooters would bee good too.
My goal is to see each and every team with at least three positions in the roster and a minimun of 8 positional players allowed.
(Not that it'll ever happen, but Chaos teams are so boring and leave no room to 'wacky' plays).
Fixing the Secret Weapons rules....
They can be only freebooted, or maybe more permanent in optional rules... but now they look like... well, the rules for each SW allways says "next week" and they are only freebooted - just doesn't make any sense!!...
GalakStarscraper wrote:
Hey ...the first crusade that I KNOW a fix is coming for ... BB Mag soon will have experimental new rules for the Alchemist who will become a Runesmith.
Yay!
And just thought to tell you that one other fulfilled crusade of mine was good SW rules - luckily they've been published in BBMag already!
Reason:''
[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=3460]-[/url]Teemu
[i][size=67]Don't lynch me! I'm the captain of the carpet ship![/size][/i]
Runesmiths, Forced catches, Secret weapons, new rosters, etc etc etc.
Yeah all that.
My one?
Big guys taking up other positional slots to stop them being automatic choices. Big Guys available only to a few select teams....there was a thread with my idea around here somewhere.
Reason:''
I know a bear that you don't know. * ICEPELT IS MY HERO. Master bleater. * Not in the clique.
Member of the "3 digit" club.