sirsebstar wrote:Dirty player is not optional, just like fend
Dirty Player
is optional, just like Fend.
All skills are optional, unless they explicitly state otherwise, like Frenzy.
Page 23 of the CRP states (with a highlight on point 4, the relevant point):
SKILLS
This section of the rules includes lots more skills for players to
use. The specific rules for each skill can be found on pages
63 to 68. Each entry also lists which category the skill belongs to
(i.e. Passing, General, Mutation, etc). A skill"s category affects
which players can access it, as described later on in the rules for
Blood Bowl leagues (see pages 26 and 27). Unless otherwise
stated in the skill description, the following rules apply to
all skills:
1. All bonuses/modifiers from skills can be combined.
2. Skills may be used an unlimited number of times per Action.
3. Some skills refer to pushing a player back in order to work.
These skills will work as long as you roll a result of "Pushed",
"Defender Stumbles", or "Defender Down" on the Block dice.
4. Skill use is not mandatory.
5. You can choose to use a skill that affects a dice roll after
rolling the dice (e.g., Diving Tackle does not need to be used
until after seeing the result of the Dodge roll).
6. Only Extraordinary skills work when a player is Prone or
Stunned.
7. A skill may only be taken once per player.