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Chaos Dwarf (Thick Skull)
Bull Centaur Rookie 6 4 2 9 Sprint,Sure Feet 130K GE,ST
Bull Centaur Emerging Star 6 5 2 9 Sprint,Sure Feet,Block,Break Tackle 170K GE,ST
Chaos
Warrior Rookie 5 4 3 9 100K GE,ST,PH
Warrior Starplayer 5 4 3 9 Block,Dirty Player,Mighty Blow,Leader 150K GE,ST,PH
Dwarf (Thick Skull)
Troll Slayer Rookie 5 3 2 8 Block,Frenzy,Dauntless 90K GE,ST
Troll Slayer Emerging Star 5 4 3 8 Block,Frenzy,Dauntless,Mighty Blow 140K GE,ST
High Elf
Dragon Warrior Rookie 7 3 4 8 Block 100K GE,AG
Dragon Warrior Veteran 7 4 4 8 Block,Dauntless 140K GE,AG
Human
Catcher Rookie 8 2 3 7 Dodge,Catch 70K GE,AG
Catcher Super Star 8 2 4 7 Dodge,Catch,Block,Leap,Sprint,Sure Feet 130K GE,AG
Orc
Blitzer Rookie 6 3 3 9 Block 80K GE,ST
Blitzer Super Star 6 4 3 9 Block,Mighty Blow,Pro,Stand Firm,Leader 160K GE,ST
Saurus
Temple Guard Rookie 6 4 1 9 80K GE,ST
Temple Guard Super Star 7 4 2 9 Block,Guard,Stand Firm 160K GE,ST
Skaven
Gutter Runner Rookie 9 2 4 7 Dodge 80K
Gutter Runner Starplayer 9 3 4 7 Dodge,Prehensile Tail,Extra Arms,Two Heads 160K
Wood Elf
Wardancer Rookie 8 3 4 7 Block,Dodge,Leap 120K GE,AG
Wardancer Emerging Star 8 3 5 7 Block,Dodge,Leap,Diving Catch,Side Step 160K GE,AG
The Champions have not suffered any ageing effects -yet. They will most likely do so in the future however! In terms of game mechanics they were lucky with their ageing rolls.
You will also notice that only 9 of the original 25 "Special Characters" are included. This is because 13 are covered by Big Guy and Secret Weapon rules. The remaining 3 characters are "Mighty Zug", "Count Luthor" and "Thrud". My suggestion is to cover those 3 by Big Guy rules for Human, Undead and Norse Teams.