Which Halfling team is more capable of winning?

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Which team is more capable of winning?

Team A
34
65%
Team B
18
35%
 
Total votes: 52

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GalakStarscraper
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Which Halfling team is more capable of winning?

Post by GalakStarscraper »

I'm having a debate with fellow long time Blood Bowl player. And we have completely different views on which team is more powerful.

Team A is the LRB team:
1) Access to 0-2 Ogres or Treemen
2) 50k freebooted Master Chef that steals D3 round down rerolls each half.

Or this proposed Team B:
1) Access only to 0-2 Treemen
2) A 0-1 Halfling Kicker added to the roster for 70k (Halfling with Kick skill, no other additional rules).
3) Take Root changed to:

Code: Select all

Before taking an action with a player with this characteristic that is neither prone or stunned, roll a D6. On a 2+, he is fine and may continue his action as normal. On a 1, he takes root into the pitch and loses his action for this turn. In addition, for the rest of the drive, no actions may be taken with this player and he has no Tackle Zone. If he had the ball, he'll drop it and it will scatter one square causing a turnover if not caught by another member of your team.
4) Master Chef changed to:

Code: Select all

The Master Chef is now free for Halfling teams. Before each half, the Halfling team may roll a D6, on 1 nothing happens. On a 2+, the cooking of the Master Chef allows the teams to steal a reroll from the opposing team. Before rolling for the first half, the Halfling team may purchase additional D6 rolls. For each 20k spent on extra special aromatic ingredients for Chef, he may roll an extra D6 exactly as above before each half.
===============================================

If these were the two teams that you were presented with. Which team is more powerful (ie more capable of winning)?

Galak

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Grumbledook
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Post by Grumbledook »

I think the first one just about edges it out as the most powerful/easiest to win with

but i think its just cause they get the ogres

I would rather see roster 2 in the game (the masterchef is more useful as well)

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GalakStarscraper
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Post by GalakStarscraper »

Grumbledook wrote:I would rather see roster 2 in the game (the masterchef is more useful as well)
That's the other side of the question.

Which one is more capable of winning?

Which one is the one you'd rather see in the rules?

Didn't want to muck up the poll, by trying to ask both questions at once.

Galak

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Relborn
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Post by Relborn »

A third option would be fine, with

0-6 Hafling Catchers MA6 ST2 AG3 AV6 Dodge,Catch,Stunty, Right Stuff (AG) for 70k

and the rest like option B

This would make the Halflings a bit more fun to play

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Toby

Post by Toby »

I second Relborns proposal of a Halfling Catcher.

Code: Select all

0-? Hafling Catcher 06|02|03|06 Dodge,Catch,Stunty,Right Stuff 70K AG
I suggest, Treemen should become Treeman Blockers and loose "Big Guy".

Code: Select all

0-2 Treeman Blocker 04|06|01|10 Thick Skull,Take Root,Mighty Blow,Stand Firm 110K GE,ST
With the "On Pitch" Take Root, Treemen, that lost Big Guy, and could use Team Rerolls, have to roll their handicap before their player turn. That would make Treemen draw Team Rerolls. For Halflings, this would be far less of an handicap than for Wood Elves who usually do not have a lot of Team Rerolls because they are an expensive team. Also, keep in mind that Treemen already have a third handicap, their low MA gives them the "Standing Up" handicap.

Third, IMHO +1 to Injury Rolls for "Stunty" should be removed. AV6 sucks deep enough.


*Edit*
Of course I would like to see Team B. !!! With the addition of the above suggestions. But I voted A. to be more powerful because of the AG2 TTM Ogres.

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Post by sean newboy »

I voted a, best team, i want b. A because of the Ogres.

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Post by Grumbledook »

yer thats a point i voted b, cause i would rather see them in the game but a would win way more often

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Post by GalakStarscraper »

Grumbledook wrote:yer thats a point i voted b, cause i would rather see them in the game but a would win way more often

ARRRRRGGGHHH!!! ....

Okay guys. Look I appreciate all the option C stuff. But this is not a poll for which would you rather see ... its which is more capable of winning?

So the poll should only show 1 less Team B vote right now Grumble?

Galak

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Post by Grumbledook »

yer assuming the other person didn't do the same as me ;]

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Post by Relborn »

Sorry Galak for overstepping the border, but I am really anxious to see some catchers in the Hafling team list (maybe you add the idea on your to do list ?).

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Post by GalakStarscraper »

Guys do me a quick favor as this one is kinda important to me.

After you vote could you just state a couple quick sentences about why you thought that team could win more.

My problem is admittedly that I'm so one sided in my view on this topic as is the person that I'm debating that our arguments aren't getting through to each other at all. Both of us are locked in our views.

Unfortunately this A/B poll isn't going to help me if I don't understand why you voted that way.

So if someone could say why that would be great.

Grumble said A was better because of the Ogres. Okay that helps a lot. Anyway, I could get the rest of you to just quickly enlighten me as to why you thought the team you voted on would win more?

Thanks ... this falls under the category of me wanting all the facts as much as possible to have informed believes. Any comments will be very helpful to me.

And like I said ... I'd like to avoid the option C comments on this thread if at all possible. They are valid comments, but that's not really want I'm trying to understand at this moment in time.

Galak

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Post by Relborn »

I voted A too because of the Ogres.

They have an greater impact than the kicker or the free hafling chef (who has to be funded with additional cash as well to be effective).

Beside that point - and I know you do not want to hear it - I think that Ogres do not belong into a halfling team.

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Post by Longshot »

i voted A:

because once your treemen are on the iptch, the are valuable (and not on B team).
Kick on B team is not that powerfull, i prefer Catcher (we use house rules on that also)
Chief is interesting in B team, and quite better than in A team.
But you still need to pay cos it is rare to play against a 1 RR Team so you will surely need 1 extra ingredient to 3. Let take 2 to be in the middle: 40K
And 50 for team A. even if B team allow you 1 RR on 2+ each time for free..

I still prefer A team.

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Post by Zergo »

I said "B" for a couple of reasons.

First of all, that version of Taking Root is a lot nicer than the current one. Going out for only a drive is very different from going out for the entire first half. So that's cool. Sure, that version is still way worse than Bonehead, but they're much more similar.

The kicker is a small bonus, but it is there. For a 'Fling team, that could be a very big boon. For those guys, anything helps.

The key to team "B" is that the MC is free. That's wicked. Sure, he might not get anything, but you will usually get one for free. Plus, if you sink a couple of bucks into him, you can get even more. I like those odds. That way, you can spend the cash on players and not worry about it.

In the long run, this MC is _much_ better, as he will steal rerolls five out of six times, every half, for free. In a one-off it's not that big a deal, but that seems like it would make a huge difference in league play. Eventually, a halfling team will have to stop bringing the MC under normal freebooter rules, especially if those fragile little buggers start dying. With this updated version, you don't have to think about it/spend money on it if you're tight for cash.

So yeah, even without Ogres I think team "B" is a better team.

-Zergo

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Toby

Post by Toby »

First thing that came to my mind was AG2 TTM Ogres. More Scoring Potential IMHO.

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