Which Dark Elf Team List? (new post)

For Fantasy Football related chat that doesn't come under any of other forum categories.

Moderator: TFF Mods

Which Team List

Team List A
1
4%
Team List B
2
7%
Team List C
1
4%
Team List D
19
68%
Team List E
4
14%
Team List F
1
4%
 
Total votes: 28

User avatar
roysorlie
Emerging Star
Emerging Star
Posts: 449
Joined: Thu Dec 05, 2002 1:12 pm
Location: Stavanger, Norway

Which Dark Elf Team List? (new post)

Post by roysorlie »

Ok, Here we go again, the last post got a few beatings. Here's for you Galak :)

Ok, based on The Dark Elves post, I have managed to put together the most popular different versions of what people would like the Dark Elf team list to look like.

Let me just stress again, that this is to make the DE team a bit more "dark elvish" according to the teams description of them being the more bashy of the elf teams, and employing the running game.

The lists I will present, are a product of the most common agreements from the previous post-

Please choose the team list you like the best.

Team List A

1-12 Lineelves 6 3 4 8, Ge, Ag 70K
0-2 Witch elves 7 3 4 7, Dodge, Jump Up, Frenzy, Ge, Ag 110 K
0-2 Blitzers 7 3 4 8, Block, Ge, Ag, St, 110K
0-2 Assasins 7 3 4 7, Shadowing, Ge, Ag 80K
0-2 Runners 7 3 4 7, Sure Hands, Ge, Ag 80K

Rerolls 50K

(On this list, there are 5 positional players, but still limited to 8 positions, also, the two Blitzers have access to ST skills, and the runners have lost the PA skills)

Team List B

1-12 Lineelves 6 3 4 8, Ge, Ag 70K
0-2 Witch elves 7 3 4 7, Dodge, Jump Up, Frenzy, Ge, Ag 110 K
0-2 Blitzers 7 3 4 8, Block, Mighty Blow Ge, Ag, 110K
0-2 Assasins 7 3 4 7, Shadowing, Ge, Ag 80K
0-2 Runners 7 3 4 7, Sure Hands, Ge, Ag, Pa 80K

Rerolls 50K

(Biggest difference here is the MB given to the blitzers and not a general access to ST skills.)

Team List C

1-12 Lineelves 6 3 4 8, Ge, Ag 70K
0-2 Witch elves 7 3 4 7, Dodge, Jump Up, Frenzy, Ge, Ag 110 K
0-4 Blitzers 7 3 4 8, Block, Mighty Blow Ge, Ag, 110K
0-2 Assasins 7 3 4 7, Shadowing, Ge, Ag 80K

Rerolls 50K

(Biggest change here, is that there are no runner/thrower position, and the blitzers have MB. This will definatively ensure them a more bashy, running game)

Team List D

0-12 Lineelves 6 3 4 8, Ge, Ag 70K
0-2 Witch elves 7 3 4 7, Dodge, Jump Up, Frenzy, Ge, Ag 110 K
0-4 Blitzers 7 3 4 8, Block Ge, Ag, St 100K
0-2 Runners 6 3 4 8, Sure Hands, Ge, Ag, Pa 80K

Rerolls 50 K

(Galaks's suggestion. No assasins here)

Team List E

0-12 Lineelves 6 3 4 8, Ge, Ag 70K
0-2 Witch elves 7 3 4 7, Dodge, Jump Up, Frenzy, Ge, Ag 110 K
0-4 Blitzers 7 3 4 8, Mighty Blow, Ge, Ag, 100K
0-2 Runners 7 3 4 7, Sure Hands, Ge, Ag, Pa 80K

(A slight modification to Galak's idea. Only I implemented a MA 7 AV 7 runner, as he is a "runner" and it seems more appropriate he's MA 7. Also, Given the number of people who think giving ST access to blitzers is a bit too powerful, and Block AND MB combo to begin with is too powerful, a new blitzer)

Team List F

0-12 Lineelves 6 3 4 8, Ge, Ag 70K
0-2 Witch elves 7 3 4 7, Dodge, Jump Up, Frenzy, Ge, Ag 110 K
0-2 Blitzers 7 3 4 8, Mighty Blow, Ge, Ag, 100K
0-2 Runners 7 3 4 7, Sure Hands, Ge, Ag, Pa 80K
0-2 Assasins 7 3 4 7, Shadowing, Ge, Ag 80K

(This last is a simple modification of list B, taking away Block from the blitzer, but keeping MB.)

There, now if still none of the teams exactly fit the one you'd like, just vote the one closest to your heart, and explain your expanded opinion in a separate post.

If you are one of those that doesn't wanna change the team, pls realize that this post is merely ment to see if a general concensus can be reached to differentiate the Dark elves more from the High Elves, so that the different elf teams get a different play style.

I hope there are enough versions here to satisfy the different likes/dislikes to see if a mutual agreement can be (more or less) made.

Reason: ''
Roy

Norwegian National Tournament Organizer.

Coachname [url=http://fumbbl.com/~SnakeEyes]SnakeEyes[/url] on [url=http://fumbbl.com/]fumbbl.com[/url]
NAF member 187
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

I don't like either. Blitzers should not have access to strength skills, and should not start with mighty blow. The team shouldn't have 5 different positions available, and assassins have no place playing Blood Bowl.

Reason: ''
Dark Lord (retired)

Post by Dark Lord (retired) »

If you are one of those that doesn't wanna change the team, pls realize that this post is merely ment to see if a general concensus can be reached to differentiate the Dark elves more from the High Elves, so that the different elf teams get a different play style.
The Dark Elves are the same as the High Elves? :o Who knew?

Reason: ''
BlanchPrez
Legend
Legend
Posts: 2732
Joined: Thu Feb 13, 2003 11:08 pm
Location: San Diego, CA, USA
Contact:

Post by BlanchPrez »

Dark Lord wrote:The Dark Elves are the same as the High Elves? :o Who knew?
Put a little sarcasm on your Wheates this morning? :wink:

Chris

Reason: ''
At times like these I am reminded of the immortal words of Socrates, who said "... I drank what?"
BlanchPrez
Legend
Legend
Posts: 2732
Joined: Thu Feb 13, 2003 11:08 pm
Location: San Diego, CA, USA
Contact:

Post by BlanchPrez »

Okay, my vote:

I voted team D. I'm still not 100% sure on strength skills, it just doesn't feel right for elves. On the other hand, I don' think it will seriously unbalance this team.

Chris

Reason: ''
At times like these I am reminded of the immortal words of Socrates, who said "... I drank what?"
User avatar
roysorlie
Emerging Star
Emerging Star
Posts: 449
Joined: Thu Dec 05, 2002 1:12 pm
Location: Stavanger, Norway

Post by roysorlie »

Zombie wrote:I don't like either. Blitzers should not have access to strength skills, and should not start with mighty blow. The team shouldn't have 5 different positions available, and assassins have no place playing Blood Bowl.
How constructive.

Reason: ''
Roy

Norwegian National Tournament Organizer.

Coachname [url=http://fumbbl.com/~SnakeEyes]SnakeEyes[/url] on [url=http://fumbbl.com/]fumbbl.com[/url]
NAF member 187
User avatar
Munkey
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1534
Joined: Fri Oct 25, 2002 12:31 am
Location: Isle Of Wight, UK
Contact:

Post by Munkey »

roysorlie wrote:
Zombie wrote:I don't like either. Blitzers should not have access to strength skills, and should not start with mighty blow. The team shouldn't have 5 different positions available, and assassins have no place playing Blood Bowl.
How constructive.
You asked for opinions, i think you just got one :)

For the most part I agree with Zombie:

I don't like the starting MB, this should be restricted to a very few starting positions.

I don't like the addition of an extra position on the team, and I have an instinctive dislike for anything called an assasin, surely they operate off the pitch.

I'm not sure about ST access but i'd be willing to give it a go for the sake of a change, perhaps the Blitzers could become more expensive or maybe even lose a point of MA to compensate (Radical idea).

I llike the runner though so I voted team D, not too much change but enough to differentiate them a little more from the HE.

Hope this doesn't sound too harsh, it is meant to be constructive. At least you're not being ignored.

Reason: ''
[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
User avatar
Haar
Experienced
Experienced
Posts: 134
Joined: Mon Jun 03, 2002 3:50 pm
Location: Oakland, CA

Post by Haar »

I voted D for pretty much the same reasons other people did. I like the DE the way they are now, too. I'm worried about having a team that has access to every skill area though. Maybe take away the passing access from the runners. That'd be best, if you're giving strength to the blitzers. As people said above, having four AG4 block/guard players is pretty strong. Right now, my DE team gets guard on just about every doubles roll, and those guard guys are always the first to get niggled and killed, since they're in the thick of it. making it easier to get guard on a DE team would certainly speed the advancement of my team, but I don't think it is balanced.

Reason: ''
User avatar
grotemuis
Super Star
Super Star
Posts: 975
Joined: Wed Jul 17, 2002 10:59 am
Location: utrecht, holland

Post by grotemuis »

I totally agree with zombie, there is no option for blitzers without strength skills and mighty blow

Reason: ''
and with one sigh he managed to expres his total hatred for everything that's mankind
marvin
Mirascael
Super Star
Super Star
Posts: 935
Joined: Wed Oct 09, 2002 4:25 pm
Location: Hamburg, Germany

Post by Mirascael »

grotemuis wrote:I totally agree with zombie, there is no option for blitzers without strength skills and mighty blow
Me too! Me agrees too with Zombie!

Reason: ''
voyagers_uk
Da Cynic
Posts: 7462
Joined: Thu Jan 01, 1970 12:00 am
Location: Nice Red Uniforms and Fanatical devotion to the Pope!

Post by voyagers_uk »

I agree with Zombie in theory, but I would like to suggest a different slant on the runner


7 3 4 8 Sure hands Ge Ag 80k - ie lose the passing skills but increase the movement. make him a runner and not just a more agile dwarf runner, the MA increase helps there.

just my tuppeny bit anyhoo - not as if I post much anymore anyway. :oops:

Reason: ''
Image
Ikterus wrote: But for the record, play Voyagers_UK if you have the chance. He's cursed! :P
User avatar
wesleytj
Legend
Legend
Posts: 3260
Joined: Sun Jul 07, 2002 3:41 pm
Location: Terre Haute, IN USA
Contact:

Post by wesleytj »

i still don't really think they need changed, but if it must be changed, and it must be one of the options here, i guess i could be ok with b or d.

Reason: ''
____________________________________
Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
User avatar
Colin
Legend
Legend
Posts: 5542
Joined: Tue Aug 20, 2002 2:23 am
Location: Red Deer, Alberta, Canada

Post by Colin »

I would go for D with some modifications. Loose the ST access on the blitzers and the PA access on the runners (also wouldn't be against the runners having MA7).

Reason: ''
GO STAMPEDERS!
User avatar
wesleytj
Legend
Legend
Posts: 3260
Joined: Sun Jul 07, 2002 3:41 pm
Location: Terre Haute, IN USA
Contact:

Post by wesleytj »

what's all this about everybody wanting to take passing access away from dark elves. an elf team that can't pass?!?! just because they don't play that way to the degree the other elf teams do, doesn't mean they can't do it!!

Reason: ''
____________________________________
Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

They can still pass, they just wouldn't have the passing skills that make them great at it.

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
Post Reply