Is it time for some new skills?
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I would love a block, tackle, pro lineman. Not to mention pro gets better with certain combinations, pro and dauntless for instance. Pro by itself or as a 1st skill is not very useful, but pro with other skills is a very nice second skil imo.
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Hermit Monk of the RCN
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Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
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- littlemute
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Yes, I think that with every new team that comes out they should add a skill or trait.
Obese is too powerful with the +1 strength, but a +1 AV -1 MA might be just fine.
I've wanted a Taunt skill for awhile, a bit like Hypnotic gaze but not as powerful. Something for the lineman: If a player with taunt is in an opposing player's tacklezone the opposing player may not use Tackle, Block or Diving tackle during the Taunting player's team turn.
Obese is too powerful with the +1 strength, but a +1 AV -1 MA might be just fine.
I've wanted a Taunt skill for awhile, a bit like Hypnotic gaze but not as powerful. Something for the lineman: If a player with taunt is in an opposing player's tacklezone the opposing player may not use Tackle, Block or Diving tackle during the Taunting player's team turn.
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Pass block is good but only on certain players. I dont think many Orc or dwarven coaches consider it very highly and then only on 1 or 2 player and after 1 or 2 skills at least.
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Hermit Monk of the RCN
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Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
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Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
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