In this point i disagree, Chaos Dwarfs make a very good team still around the 200-250 TR. Some of the reasons are in my prior post.grep-v wrote:Honestly? No.david13 wrote:Hi guys.
I'm newby and I like the chaos Dwarf team.
is this team a competitive team for a long leage?
Chaos Dwarves are good for tournaments or a short seasoned league, but not for continuing league play. <snip>
the biggest drawback: you may field 9 players (incl. Rookie Troll) that are good, but the rest of your team consists of crappy hobgobs which are good for nothing but distraction of your opponent. A strong orc team may easily decimate your Dwarves and Centaurs, so you'll have to field more and more hobgobs (which suck).
Imo Hobgobs don't suck, in a Chaos Dwarf team (they would in a human team). Why?
- Being the only AG3 players on the team, they gain SPP much faster than any other lineman type on teams with dedicated thrower/receiver positions (lineelfs apart maybe). This is the main advantage, you'll see much more 2 or 3 skilled Hobgoblins than Orc linemen.
- They are cheap and easily replaceable, so if they didn't get a double or stats upgrade on the first two skill rolls you can toss them out. A having one or 2 AG4 Hobgoblins is awesome and lifts the whole team in a new dimension of ball play, MV7 is great too, not to speak of ST4. But even without doubles or upgrades they make reliable players with combos like Block/Surehands or Block/StripBall.
- MA6 (+2 GFI) is good enough to be able to follow a Bull centaur and use their cover (or cover them if they have the ball). Important if you are under pressure to score.
- AV7 will have them collecting SIs, but as said before they are replaceable. Unlike other AV7 players (Norse/Amatons/Elfs) they are proteced by up to 9 heavy AV9 Blitzer/Blocker types, so if everything goes right, the hobgoblins are well protected. Also many players think they suck, so they don't care to blitz them unless they have a target painted on like Dirty Player or the ball. With all the heavy AV around them, you could also use the apo sometimes to save a very good hobbo (e.g. i have an AG5 one i don't want to miss).