BullBear wrote:
I suppose it could be said the Amazons are slightly overpowered (particularly compared to the Norse), but I don't want to debate that. The Lizzy's however, took forever to get something as simple as MB tacked on the Krox. That's an oversight we shouldn't have had to wait over a year for. IMO, if the BBRC misses a common sense rule, make the change immediately, we don't need to wait for Oct (particularly since it doesn't seem as if they're spending all that time playtesting their own new teams...) that's why we have the LRB.
For what it's worth, the BBRC didn't miss this -- we always intended them to have Mighty Blow, but the BBRC is not responsible for formatting the rules for printing, which is where the error occurred. We had already decided to give the Krox Mighty blow -- an editing error at Fanatic prevented him from getting it. I will readily admit that I've been a little disappointed with the quality of the editing done at Fanatic. I know Andy has a lot to do, but the 0-6 Rotters mistake was pretty obvious. I don't know how it slipped through.
If I remember correctly, Mighty Blow was added to the LRB for the Kroxigor pretty quickly. Of course, the printing process being what it is, there's no way to get it into the printed copy sooner.
Also, one could be confused why the skinks are held to the rule of 'stunties' regarding skills sets, throwing range, etc., yet don't have Right Stuff. There seems to be a double standard. These things should've been worked out before charged to the public. Yes, we do have to buy the Mags, or there wouldn't be much for us to do to support Fanantic.
I don't see that as a problem -- it was actually quite intentional. For one thing, the Kroxigor does not have Throw Teammate, and that's no longer a skill that can be acquired, so there's no need for Right Stuff on the Skinks, since there's no one to throw them. Furthermore, Skinks are their supporting cast are better than the Goblins -- some people think they are too good already, but we intentionally did not allow them to have the one turn scoring option that comes with thrown players.
As far as the Necro team, as was recently brought up, I stand by my claim that it's 'silly'. First, no one ever claimed the undead to be broke, so why fix it? If it's to fall in line with WFB, the new teams sure don't reflect that, particularly the vamps. Second, the team makes absolutely no sense w/in GW's own universe. Weres are known to hang with Norse, not the undead. Also, I'm to believe that a necro can animate and regenerate a corpse, but not a 'patched up' one - the flesh golems? Ridiculous. To top it off, only two types on the team get regen, and no apoth for the rest, yet the overpowered vamps get regen and an apoth? WTF?? Where's the logic? So even though I've made no claim to them being broken, their rules and logic are silly and forced.
Thanks for the feedback. The Undead split was decided upon by Jervis and Andy, so we unfortunately didn't have any input in that decision.
Finally, for tonight, BBMAG is not that big. To make errors like saying there can be 6 rotters on the roster, but refering to only 4 in the beast's write up is unexcusable. These types of mistakes make the game seem bush league and confusing to newbies. The BBMags, have unfortunately, become irrelevant as we're forced to go on-line to sort out it's rules. Please, understand that I'm only upset 'cause I enjoy BB greatly, and have higher expectations for the game than what we're given currently.
I agree with you 100% on that one. I don't edit the magazine, though, so I can't control it. I will pass along your concern to Andy, though, and maybe Fanatic can hire some extra editing staff for proof-reading.
For some stuff, like the Annual, the BBRC members do get advance notice and have been able to correct some mistakes. The Mighty Blow on the Krox was reported but not updated by Fanatic. We did the best we could on that one.
Milo