TalonBay wrote:If he's likely to be a safety type player, picking up opposition receivers then I can see disturbing presence combo'ing well with sidestep, diving-tackle and the like.
True, the nice part is that Disturbing Presence is great for marking a receiver even before I get Side Step, as it will still work when they blitz free the receiver (even on a knock-down). However, I wonder if Side Step isn't simply a better skill than DP. Other uses for DP would be to block a thrower's intended path. Not sure how often that would come up.
TalonBay wrote:Perhaps Very Long Legs? and later leap for an alternative type of player?
I'm not a fan of VLL in general, would rather wait until I roll +AG on a Gutter Runner and follow that up with Leap
DoubleSkulls wrote:Two Heads. Just try it and see if you regret it...
Two Heads is nice because it is universally useful - every GR will be doing a bunch of Dodges every game. I just felt that the hardest part in recovering a ball is often the pick-up attempt in multiple tackle zones. Usually I would try to push somebody on the ball and hope for a favourable bounce. Having a Big Hand GR in such a case would mean a much safer means of retrieving the ball.