Either there is not a lot of advice for Orc development around or I am just not able to find it...
Anyway, I have an Orc thrower to give another skill to and also a Goblin who earned himself a skillup.
This is my current set up:
Orcs
Blitzer 1: Block, Mighty Blow
Blitzer 2: Block, Mighty Blow
Blitzer 3 + 4: Block
Black Orc: 1 - 3: Block
Black Orc 4: nothing
Troll: Block
Thrower: Sure Hands, Pass,?
Lineorc 1: Dirty Player
Goblin: ?
TV: 1350
RR: 3
FF: 5
Apoth: yes
The last two games I mainly used my Goblin to score touchdowns (yeah, I know... I should rather let the Blitzers do that, but it just turned out he can't be caught
![:orc:](./images/smilies/icon_mrgreen.gif)
So, for the Thrower I was thinking either Block, to give him some protection, or Kick Off Return, to compensate his lack of movement.
For the Goblin I am not at all sure what to give him. Diving catch? Side Step? Sprint? Sure Feet?